Class
Rarity
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Dragonwrath

Give your hero
Spell Damage +1.
(+@ currently)

Drawn to Demons

Draw a Demon.
It costs (1) less.

Dreadlord's Slash

Deal 2 damage to the left-most enemy minion.

Dredge Depths

Dredge.

Dredge Depths Rank 2

Dredge. If you have the Mana to play the card this turn, draw it.

Druid of the Rat

Give your minions
+1/+1.

Druidic Teaching

Restore 2 Health to a
character. If it's at full
Health, draw a card.

Druidic Teaching

Restore 2 Health to a
character. If it's at full
Health, draw a card.

E.V.I.L. Promotion

Passive
After you play a Lackey, give it
+@/+@ (upgrades each time
you play a Lackey)
.

Early Axes

Equip a 3/1 Axe.

Earth Invocation

Summon two 2/3
Elementals with Taunt.
Swaps each turn.

Earthmother's Rage

Give a friendly minion Windfury.

Earthmother's Rage

Give a friendly minion Mega-Windfury.

Efficient Exchange

Pass a non-Golden minion.

Eight-armed Freak

Summon three tentacles.

Elemental Mastery

Call upon a different
Element every turn!

Elementary

Add a random Mage spell to your hand.

Elise's Might

Choose One -
+a2 Attack this turn;
or Gain d2 Armor.

Elise's Might

Choose One -
+a2 Attack this turn;
or Gain d2 Armor.

Elusiveness

Give a friendly minion Stealth and +1 Attack.

Elusiveness Rank 2

Give a friendly minion Stealth and +2 Attack.

Embrace Your Rage

Start of Combat:
Summon and get
a minion of your Tier.

Emperor Wraps

Summon a 2/2 copy
of a friendly minion.

Empty the Mind

Get a copy of a
card from your
opponent's deck.

Encore

Get a random
Outcast card.

Enhancification

Give your hero
+1 Attack this turn,
and Divine Shield.

Enraged!

Give your hero +2 attack this turn.

Enraged!

Give your hero +5 attack this turn.

Ensnare

Discover a Secret. It costs (1) less.

Ensnaring Roots

Turn an enemy minion Dormant for 1 turn.

Ensnaring Roots Rank 2

Turn an enemy minion Dormant for 2 turns.

Equip Kingslayers

Equip the Kingslayers.

Essence of the Red

Each player draws 3 cards. Gain a Mana Crystal.

EVIL Grasp

Add a random Lackey to your hand. All Lackeys are 4/4.

Evolution

Transform a friendly minion into one that costs (1) more.

Fading Bite

Gain +2 Attack this turn.

Fading Light

Give a minion -1 Attack.

Faelin's Amulet

Deal 2 damage to all enemies.
For each minion that dies,
summon a minion
from your hand.

Fan of Knives

Deal 1 damage
to all enemies.
Draw a card.

Fan of Knives Rank 2

Deal 2 damage
to all enemies.
Draw a card.

Fashion Weapon

Equip your War Glaives.

Fashion Weapon

Give your Glaive
+1 Attack.

Fashion Weapon (Rank 1)

Equip a 2/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 2)

Equip a 3/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 3)

Equip a 4/2 Glaive.
(Upgrades after each use until broken.)

Fashion Weapon (Rank 4)

Equip a 5/2 Glaive.
(Upgrades after each use until broken.)

Fel Bullet

Deal 2 damage.
Draw a card.
Swaps each turn.

Fel Portal

Summon a random Demon from your deck.

Fel Whip

Summon a 2/1 Felhound with Rush.

Felstorm

Deal 1 damage to
all non-Demon
minions.

Ferocious Flurry

Gain +a1 Attack and
Windfury this turn.

Fire at Thee!

Fire your Cannons twice!

Fire Away!

Fire your Cannons! Give your minions
+1 Attack.

Fire Bullet

Deal 2 damage,
then deal 1 damage to
all enemy minions.
Swaps each turn.

Fire Invocation

Deal 6 damage
to the enemy hero.
Swaps each turn.

Fire!

Fire your Cannons!
If they kill any minions, refresh this.

Fire!

Fire your Cannons!
If they kill any minions, refresh this.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast

Hero Power
Deal 1 damage.

Fireblast - Prestor

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Hero Power
Deal 2 damage.

Fireblast Rank 2

Deal 2 damage.

Firemancy

Passive
After you cast a spell, add a Fireball to your deck. It costs (2) more.

Flames of Azzinoth

Summon two
2/1 minions.