Crossroads Watch Post
Can't attack. Whenever your
opponent casts a spell, give
your minions +1/+1.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Galakrond, the Wretched | Playable Hero | Warlock | 7 | 0 | 30 |
Galakrond, the Nightmare | Playable Hero | Rogue | 7 | 0 | 30 |
Galakrond, the Tempest | Playable Hero | Shaman | 7 | 0 | 30 |
Galakrond, the Unbreakable | Playable Hero | Warrior | 7 | 0 | 30 |
Galakrond, the Unspeakable | Playable Hero | Priest | 7 | 0 | 30 |
The Amazing Reno | Playable Hero | Mage | 10 | 0 | 30 |
Be Our Guest | Hero Power | 0 | 0 | 0 | |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
Zap Cannon | Hero Power | Warrior | 2 | 0 | 0 |
Blast Shield | Hero Power | Warrior | 2 | 0 | 0 |
KABOOM! | Hero Power | Warrior | 2 | 0 | 0 |
Delivery Drone | Hero Power | Warrior | 2 | 0 | 0 |
Duality | Hero Power | 0 | 0 | 0 | |
Stormsurge | Hero Power | 0 | 0 | 0 | |
Ancient Blades | Hero Power | Rogue | 2 | 0 | 0 |
Ascendant Scroll | Hero Power | Mage | 2 | 0 | 0 |
Blade Tempest | Hero Power | Rogue | 1 | 0 | 0 |
??? | Hero Power | 1 | 0 | 0 | |
Move | Hero Power | 0 | 0 | 0 | |
??? | Hero Power | 0 | 0 | 0 | |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
??? | Hero Power | 0 | 0 | 0 | |
Snake on a Stick | Weapon | 1 | 2 | 4 | |
Electrified Spear | Weapon | 3 | 3 | 2 | |
Scrapmetal Battleaxe | Weapon | 2 | 3 | 2 | |
Improvised Flamethrower | Weapon | 2 | 3 | 2 | |
Felfire Flamberge | Weapon | 3 | 3 | 3 | |
Augmented Auto-Mace | Weapon | 4 | 3 | 4 | |
Whizzing Buzzer | Weapon | 4 | 3 | 4 | |
Board with a Nail in It | Weapon | 1 | 4 | 2 | |
Sharp Fork | Weapon | Rogue | 3 | 3 | 2 |
Obsidian Shard | Weapon | Rogue | 4 | 3 | 3 |
Ice Breaker | Weapon | Shaman | 3 | 1 | 3 |
Champion's Maul | Weapon | Paladin | 3 | 2 | 2 |
Sacred Maul | Weapon | Paladin | 3 | 2 | 2 |
Blessed Maul | Weapon | Paladin | 3 | 2 | 2 |
Purifier's Maul | Weapon | Paladin | 3 | 2 | 2 |
Mirage Blade | Weapon | Rogue | 2 | 3 | 2 |
Doomhammer | Weapon | Shaman | 5 | 2 | 8 |
The Deck of Lunacy tech we need.
This one is badly designed. The other ones are designed to survive at least one turn, since they have +1 health compared to the removal spells of the same cost, they all require a spell + minion trades. I love the flavour since it's a building, you don't destroy a building so easily.
This one is the only one that get's removed by spells.
Actually if your opponent tries to remove it with a spell it becomes a 5/7, so it essentially does have +1 health compared to the removal spells of the same cost.
Oh nice! Didn't though about that. Indeed it says whenever so it'll trigger instantly.
The other Watchpost is much better. This one can be ignored as long as you clear the other minions, and what type of control deck runs a lot of small minions?
It's a counter to decks like token druid.
Aggro tech vs. control, that's a dud in pretty much any other matchup? Hm...