Juicy Psychmelon
Draw a 7, 8, 9, and
10-Cost minion
from your deck.
Anekdotentext
It's not juicy at all. IT'S JUST MESSING WITH YOUR HEAD.
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Summoning Stone | Minion | 5 | 0 | 6 | |
Lesser Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Greater Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Blackhowl Gunspire | Minion | Warrior | 7 | 3 | 8 |
Ghost Light Angler | Minion | Shaman | 2 | 2 | 2 |
Zap! | Ability | Shaman | 0 | 0 | 0 |
Old Militia Horn | Ability | 2 | 0 | 0 | |
Militia Horn | Ability | 2 | 0 | 0 | |
Veteran's Militia Horn | Ability | 2 | 0 | 0 | |
Juicy Psychmelon | Ability | Druid | 4 | 0 | 0 |
Gearblade | Weapon | Warrior | 2 | 2 | 3 |
Supercollider | Weapon | Warrior | 5 | 1 | 3 |
Bottled Terror | Minion | Rogue | 0 | 0 | 2 |
Hir'eek's Hunger | Minion | Warlock | 0 | 0 | 8 |
Sul'thraze | Weapon | Warrior | 6 | 4 | 4 |
Soul of the Murloc | Ability | Shaman | 2 | 0 | 0 |
Waggle Pick | Weapon | Rogue | 4 | 4 | 2 |
Desert Spear | Weapon | Hunter | 3 | 1 | 3 |
Livewire Lance | Weapon | Warrior | 3 | 2 | 2 |
Ossirian Tear | Hero Power | Druid | 0 | 0 | 0 |
Chromatic Egg | Minion | 5 | 0 | 3 | |
Stormhammer | Weapon | Hunter | 3 | 3 | 2 |
Dragon Claw | Weapon | 5 | 5 | 2 | |
Burrowing Scorpid | Minion | 4 | 5 | 2 | |
Font of Power | Ability | Mage | 1 | 0 | 0 |
Font of Power | Ability | Mage | 1 | 0 | 0 |
Underlight Angling Rod | Weapon | Paladin | 3 | 3 | 2 |
Whack-A-Gnoll Hammer | Weapon | Shaman | 3 | 3 | 2 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
Far Watch Post | Minion | 2 | 2 | 3 | |
Sword of the Fallen | Weapon | Paladin | 2 | 1 | 2 |
Venomstrike Bow | Weapon | Hunter | 4 | 1 | 2 |
War Cache | Ability | Warrior | 3 | 0 | 0 |
Blackwater Cutlass | Weapon | Rogue | 1 | 2 | 2 |
Celestial Ink Set | Weapon | Mage | 2 | 0 | 2 |
Lion's Frenzy | Weapon | Demon Hunter | 3 | 0 | 2 |
Whispers of the Deep | Ability | Priest | 1 | 0 | 0 |
Dragged Below | Ability | Warlock | 3 | 0 | 0 |
Or you can just not use juicy and be an RNG GOD!
druid lists don't need more draw at the moment which is why this card is not that big of a deal. on turn 4 why would you want to spend your whole turn drawing 4 cards that are unplayable for three more turns? you want ramp and removal at that stage of the game, and later in the game you'd just use UI to draw. Once UI rotates out though this card could be really good, but for now, meh
you don't have to play it turn 4..turn 7,8,9 is also good
why not just play branching paths or nourish for cards on those turns, its literally the same. i mean, its not a bad card to play, but it is no where near meta defining
if you want to draw specific cards, which is what this card does..it is not the same as branching and nourish. we will see in a week
yea, my guess is that it might be over kill with this much draw in a druid deck, but having oakheart on 9 mana everytime could actually be pretty broken after thinking about it
Because Big Druid wasn't good enough
all can be free with the power of quest
Of course you can. Which class are you playing that can't play a 7-mana card on turn 5, Warrior? This is a Druid card, mate. Ramp gotta ramp
I LOVE IT
OP for sure but too many card in druid standard(OP in wild for sure i dont deny) but in standard you don't have the place to add the biology project and this card with already plague IF nourrish Wild growth and the early removal. + if we see a meta druid then there will be tons of aggro and you don't wont this card vs aggro so no this card won't see plays FOR NOW but damn it's op. EASY TO MAKE GOOD CARD FOR DRUID BUT I STILL WAIT GOOD CARDS FOR MAGE AND THE FUCKING HEALING POTION FOR ROGUE THAT IS A FCKING ABILITY IN WOW.
Jungle Giants...(Seems Good).
Actually when you play Barnabus, all the minions in your deck will cost 0 and won`t be drawn by this card. Same way as oaken summons could recruit malygos from your deck if quest played
I think he meant that this card helps complete the quest
It's looking like a Dirty Rat meta for wild.
Juicy card for astral shenanigans and my yuge druid
Blizzard are retarded! Why in every single expansion there must be a broken af card if not more than one for Druid like in this expansion?
One would thought that druid already had more than enough card drawing tools.
Love the art.
Dollmaster Dorian stuff