Crimson Clergy
Overheal: Draw a card.
Anekdotentext
He won't drop the ball.
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Blight Boar | Minion | Death Knight | 2 | 2 | 1 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Necrotic Mortician | Minion | Death Knight | 2 | 2 | 3 |
Death Metal Knight | Minion | Death Knight | 3 | 3 | 4 |
Blight Boar | Minion | Death Knight | 9 | 9 | 9 |
Harmonic Metal | Ability | Death Knight | 3 | 0 | 0 |
Dissonant Metal | Ability | Death Knight | 3 | 0 | 0 |
Distressed Kvaldir | Minion | Death Knight | 2 | 3 | 2 |
Down with the Ship | Ability | Death Knight | 2 | 0 | 0 |
Obsidian Revenant | Minion | Death Knight | 6 | 4 | 6 |
Gnome on the Range | Minion | Death Knight | 1 | 1 | 1 |
Crop Rotation | Ability | Death Knight | 3 | 0 | 0 |
Darkthorn Quilter | Minion | Death Knight | 4 | 2 | 4 |
Wickerclaw | Minion | Druid | 2 | 1 | 4 |
Lingering Zombie | Minion | Druid | 1 | 1 | 1 |
Disarmed Zombie | Minion | Druid | 1 | 1 | 1 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Conjured Arrow | Ability | Hunter | 2 | 0 | 0 |
Conjured Arrow | Ability | Hunter | 4 | 0 | 0 |
Hot Streak | Ability | Mage | 0 | 0 | 0 |
Spitelash Siren | Minion | Mage | 4 | 2 | 5 |
DJ Manastorm | Minion | Mage | 10 | 8 | 8 |
Infinitize the Maxitude | Ability | Mage | 2 | 0 | 0 |
Rewind | Ability | Mage | 2 | 0 | 0 |
Vitality Surge | Ability | Paladin | 2 | 0 | 0 |
Burger Uther | Hero | Paladin | 0 | 0 | 30 |
Outlaw | Minion | Paladin | 3 | 3 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Gift of the Naaru | Ability | Priest | 1 | 0 | 0 |
Deliverance | Ability | Priest | 3 | 0 | 0 |
Voidtouched Attendant | Minion | Priest | 1 | 1 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Queensguard | Minion | Priest | 2 | 2 | 3 |
Undying Allies | Ability | Priest | 0 | 0 | 0 |
Posse Possession | Ability | Priest | 4 | 0 | 0 |
Mana wyrm was in a deck with access to tons of burn, where the early damage from it could just end the game.
It’s no where near the same thing.
And Mana Wyrm had to be nerfed?