Cycle of Hatred
Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Anekdotentext
If you run 2 of these, would that make it the bi-cycle of hatred?
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Death Metal King | Hero | Death Knight | 0 | 0 | 30 |
Dr. Stitchensew | Minion | Death Knight | 6 | 6 | 4 |
Helya | Minion | Death Knight | 4 | 4 | 4 |
Fandral Staghelm | Minion | Druid | 4 | 3 | 5 |
Fireflower Lunara | Hero | Druid | 0 | 0 | 30 |
Thunderheart Malfurion | Hero | Druid | 0 | 0 | 30 |
Stormwind Guard Guff | Hero | Druid | 0 | 0 | 30 |
Dire Frostwolf | Minion | Druid | 4 | 4 | 4 |
Wing Commander Mulverick | Minion | Druid | 4 | 2 | 5 |
Strike Wyvern | Minion | Druid | 2 | 2 | 2 |
Cmdr. Mulverick | Minion | Druid | 3 | 2 | 10 |
Archspore Msshi'fn | Minion | Druid | 3 | 3 | 4 |
Msshi'fn Prime | Minion | Druid | 10 | 9 | 9 |
Fungal Guardian | Minion | Druid | 10 | 9 | 9 |
Fungal Bruiser | Minion | Druid | 10 | 9 | 9 |
Fungal Gargantuan | Minion | Druid | 10 | 9 | 9 |
Fandral Staghelm | Minion | Druid | 4 | 3 | 5 |
Moonlit Guidance | Ability | Druid | 2 | 0 | 0 |
Guess the Weight | Ability | Druid | 2 | 0 | 0 |
Secure the Deck | Ability | Druid | 1 | 0 | 0 |
Gibberling | Minion | Druid | 2 | 1 | 1 |
Nightmare Fandral | Minion | Druid | 4 | 3 | 5 |
Gibberling | Minion | Druid | 1 | 1 | 1 |
Moonlit Guidance | Ability | Druid | 2 | 0 | 0 |
Lost in the Park | Ability | Druid | 1 | 0 | 0 |
Defend the Squirrels | Ability | Druid | 1 | 0 | 0 |
Feral Friendsy | Ability | Druid | 1 | 0 | 0 |
Guff the Tough | Minion | Druid | 5 | 8 | 8 |
Kodo Mount | Ability | Druid | 4 | 0 | 0 |
Guff's Kodo | Minion | Druid | 3 | 4 | 2 |
Steel Beetle | Minion | Druid | 2 | 2 | 3 |
Gronnstalker Rexxar | Hero | Hunter | 0 | 0 | 30 |
Rift Stalker Rexxar | Hero | Hunter | 0 | 0 | 30 |
Rockabilly Rexxar | Hero | Hunter | 0 | 0 | 30 |
Tabbycat | Minion | Hunter | 1 | 1 | 1 |
Alleycat | Minion | Hunter | 1 | 1 | 1 |
Tabbycat | Minion | Hunter | 1 | 1 | 1 |
Alleycat | Minion | Hunter | 1 | 1 | 1 |
Rat Trap | Ability | Hunter | 2 | 0 | 0 |
Infest | Ability | Hunter | 3 | 0 | 0 |
this card is fcking broken hate it op
Spirit of Vengeance...missed opportunity not making their heads flaming skulls.
I would consider it if the cost was 5 but...not that powerful.
Weaker flamestrike that gives you minions if it kills stuff... Then again flamestrike doesn't see play, and 3 damage on everything on 7 isn't amazing. May be a little dependent on whats played otherwise it may kill 1-2 things and leave the big things on board.
Command the Illidari u can combo this to create a board of 3/3 from your own 1/1 rush dead minion.
Control Big Demon Hunter maybe?
Has potential, and as someone that prefers midrange and control to aggro and tempo, I very much want to see more control tools given to demon hunter so I don't feel forced to play it a certain way (as is the curse of the brand-new class that doesn't have enough cards to its name just yet).
Basically Flamestrike that gives you tempo advantage.
Keep in mind it hits all minions, so it's more like Hellfire that costs 3 more to summon 3/3s.
If by bad you mean *Insanely powerful*, then I agree.
this card looks baaad