DOOM!Destroy all minions. Draw a card for each.
We ran out of space for "DOOOOOOOOOOOM!!!!!" |
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Table FlipDeal 3 damage to all enemy minions.
"Judge!" |
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The Final Plague?!Resummon that which was long dead.
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Uber ApocalypseDestroy all minions. Enemy characters take double damage for the rest of the game.
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Crane GameSummon copies of two Demons in your deck.
This claw machine is RIGGED! I keep getting demons that bite me! |
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ApocalypseDestroy all minions. Your Opponent takes double damage for the rest of the game.
This is fine. Everything's fine. |
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DemonboltDestroy a minion. Costs (1) less for each minion you control.
Or as it’s known in troll, “De bolt, mon.” |
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Tamsin's PerfumeFully heal your hero.
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Twisting NetherDestroy all minions
The Twisting Nether is a formless place of magic and illusion and destroyed minions. |
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Twisting NetherDestroy all minions
The Twisting Nether is a formless place of magic and illusion and destroyed minions. |
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Twisting Nether?This doesn't look like Twisting Nether... |
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Void ContractDestroy half of each player's deck.
“YOU SIGNED WHAT?!” |
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Wheel of DEATH!!!Destroy your deck.
Why don't the good guys ever get a wheel? |
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Abyssal WaveDeal 4 damage to
Often followed up with a chasmic handshake. |
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Chaos CreationDeal 5 damage.
So THIS is who's been <b>Greening</b> everything! |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Darkest HourDestroy all friendly minions. For each one, summon a random minion from your deck.
It's always darkest just before you find the light switch. |
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Demonology 101Destroy ALL minions.
Who wants to go first? |
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Dirge of DespairDeal 3 damage to a
Oh, the misery! |
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EctomancySummon copies of all Demons you control.
"Zerek! Stay out of my lab!" |
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Felfire PotionDeal 5 damage to all characters.
Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand. |
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Felfire PotionDeal 5 damage to all characters.
Kazakus has a squad of imps bottling Felfire round-the-clock and he *still* can't keep up with demand. |
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Hand of Gul'danWhen you play
His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY! |
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Hand of Gul'danWhen you play
His skull also draws three cards. Imagine how many cards he could draw with HIS ENTIRE BODY! |
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ImpfestationSummon a 3/3
Call the imp-sterminator! |
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Pact of the LichShuffle 5 Fel Rifts into
Rifts in your deck, party on the board. |
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Power of Gul'danDraw 3 cards.
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Tome TamperingShuffle 1-Cost
An overdue book calls for a do-over. |
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Bane of DoomDeal 3 damage to a character. If that kills it, summon a random Demon.
My advice to you is to avoid Doom, if possible. |
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Bane of DoomDeal 3 damage to a character. If that kills it, summon a random Demon.
My advice to you is to avoid Doom, if possible. |
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CataclysmDestroy all minions. Discard 2 cards.
RUN FROM SKY CANDLES! THEY BURN! RUN! |
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Deck of ChaosSwap the Cost and Attack of all minions in your deck.
Yeah, it's chaos, but it's organized chaos. |
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DemonheartDeal 5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead.
Virtually every member of the pro demon lobby is a warlock. Weird. |
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Endless LegionDraw 3 cards. Summon any minions drawn.
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Felfire in the Hole!Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more.
Fear not, feebleminded friends, for failure to fell your foes with felfire is fundamentally farfetched! |
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Kara Kazham!Summon a 1/1 Candle, 2/2 Broom, and 3/3 Teapot.
This is what happens when you tell Khadgar to set the table. |
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Nether PortalOpen a permanent portal that summons 3/2 Imps.
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Shadow WaltzSummon a 3/5 Shadow with Taunt. If a minion died this turn, summon another.
They're dancing to one of Rin's demonic symphonies. Her music might not be famous now, but just you wait! |
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Siphon SoulDestroy a minion. Restore 3 Health to your hero.
You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop. |
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SleepTarget minion can't attack until the start of your next turn.
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Soul BarrageWhen you play
Works especially well on jazz musicians. |
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Symphony of SinsDiscover and play a
Makes for some killer final boss music. |
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The Final SealSummon a 6/6 Demon.
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The First SealSummon a 2/2 Demon. Add 'The Second Seal' to your hand.
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The Fourth SealSummon a 5/5 Demon. Add 'The Final Seal'
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The Second SealSummon a 3/3 Demon. Add 'The Third Seal'
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The Third SealSummon a 4/4 Demon. Add 'The Fourth Seal' to your hand.
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Amethyst SpellstoneLifesteal. Deal 5 damage to a minion. (Take damage from your cards to upgrade.)
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Blastcrystal PotionDestroy a minion and one of your Mana Crystals.
There's a fine line between "potion" and "grenade". Wait. Actually, there's not. |
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Blastcrystal PotionDestroy a minion and one of your Mana Crystals.
There's a fine line between "potion" and "grenade". Wait. Actually, there's not. |
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BloodbloomThe next spell you cast this turn costs Health instead of Mana.
Help save mana. Donate blood today! |
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Cascading DisasterDestroy a random enemy
Please keep all hands, arms, feet and legs inside the ride until the monster comes to a complete stop. |
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Cascading DisasterCorrupted
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Cascading DisasterCorrupted
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Dark Alley PactSummon a Fiend with Taunt and stats equal to your hand size.
"With your help, I can finally install some proper lighting in this alley." |
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Dark Alley PactSummon a Fiend with Taunt and stats equal to your hand size.
"With your help, I can finally install some proper lighting in this alley." |
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Dark BargainDestroy 2 random enemy minions. Discard 2 random cards.
A prime example of lose-lose negotiating. |
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Dark BargainDestroy 2 random enemy minions. Discard 2 random cards.
A prime example of lose-lose negotiating. |
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Demonic AssaultDeal 3 damage.
Right next to the demonic pepper. |
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Feeding TimeDeal 3 damage to a minion. Summon three 1/1 Pterrordaxes and Adapt them.
True, they're only 1/1s, but they eat as much as most 4/4s! |
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Fist of JaraxxusWhen you play or discard this, deal 4 damage to a random enemy.
* Not actually Jaraxxus' fist. |
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Grasp the FutureDraw 2 cards.
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Greater Amethyst SpellstoneLifesteal. Deal 7 damage to a minion.
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HellfireDeal 3 damage to ALL characters.
It's spells like these that make it hard for Warlocks to get decent help. |
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HysteriaChoose an enemy minion.
"My mount and I share a special connection. Just not a good one." |
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HysteriaChoose an enemy minion.
"My mount and I share a special connection. Just not a good one." |
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ImmolateLight every card in the opponent's hand on fire. In 3 turns, any still
"Well if you cared about those cards so much, why didn't you play them?" |
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ImpbalmingDestroy a minion. Shuffle 3 Worthless Imps into your deck.
With your complexion, Imp Balm is a great demonizer. |
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Imp-losionDeal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt.
The shrapnel is waaaaay worse than the explosion. |
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Lesser Amethyst SpellstoneLifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.)
A purple stone Azari carved For dark hearts, craving, power-starved. The first to bow, the warlock Rin, Embraced the darkness, slew her kin. |
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Lesser Amethyst SpellstoneLifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.)
A purple stone Azari carved For dark hearts, craving, power-starved. The first to bow, the warlock Rin, Embraced the darkness, slew her kin. |
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Mana DisintegrationDestroy one of your Mana Crystals
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ShadowflameDestroy a friendly minion and deal its Attack damage to all enemy minions.
Start with a powerful minion and stir in Shadowflame and you have a good time! |
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Siphon SoulDestroy a minion. Restore 3 Health to your hero.
You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop. |
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Siphon SoulDestroy a minion. Restore 3 Health to your hero.
You probably should avoid siphoning your own soul. You might create some kind of weird infinite loop. |
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Soul RendDeal 5 damage to all
About as close to feeling guilt as a warlock's ever going to get. |
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Soul RendDeal 5 damage to all
About as close to feeling guilt as a warlock's ever going to get. |
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Splintered FormDiscard 2 cards.
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Tamsin's PhylacteryDiscover a friendly Deathrattle minion that died this game. Give your minions its Deathrattle.
<i>Eau de Morte.</i> Guaranteed to take your date’s breath away |
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The Dark PortalDraw a minion. If you have at least 8 cards in hand, it costs (5) less.
Some say it's the source of Azeroth's greatest problems—aside from the gnomes. |
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Twisted TetherDestroy a minion.
First, convince your opponent that you just want to play tetherball. Then, you GET 'EM! |
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UpheavalReturn a minion in your opponent's hand to their deck.
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Wing WeldingDiscard your highest Cost
This is not how you train your dragon. |
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BackfireDraw 3 cards. Deal 3 damage to your hero.
"That's the last time I let an imp spit gasoline into my car." |
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Bloodfury PotionGive a minion +3 Attack.
You know what really makes my blood boil? The skyrocketing price of Bloodfury potions! |
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Corrupting RageDeal 4 damage to all
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Cursed CampaignGive a friendly minion
Their group has been trying to schedule the next session since Kobolds and Catacombs came out. |
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Dark SkiesDeal 1 damage to a
"It's a drizzle of fire. A fine mist, really." |
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Demonic DynamicsDiscover 2 Demons.
The Blue Imp Group sure knows how to put on a show! |
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DemonwrathDeal 2 damage to all
Demons are not angry most of the time. You have to play this card in order to really bring it out of them. |
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Desecrated GraveyardAt the end of your turn,
People are dying to get in. |
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Dragged BelowDeal 4 damage
I know this is a frustrating situation you’re in, Captain, but there’s no need to curse. |
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Drain LifeDeal 2 damage. Restore 2 Health to your hero.
"I've just sucked one year of your life away." |
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Dreaded MountGive a minion +1/+1.
This is the summoning that never ends, and it goes on and on my friends... |
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Encroaching InsanityBoth players take
Pictured here is Loken stuck at his 20th hour on Diamond 5. |
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Fel RiftCasts When Drawn
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Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
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Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
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Fiendish CircleSummon four 1/1 Imps.
Like a knitting circle, but less evil. |
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Fiendish RitesInvoke Galakrond.
"You have the right to sacrifice an ally. If you do not have an ally, then one will be sacrificed for you." |