Anyfin Can HappenSummon 7 Murlocs that died this game.
Theme song by Ellie Goldfin and Blagghghlrlrl Harris. |
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The Garden's GraceGive a minion +4/+4 and
The perfect place to hold Conchella. |
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A Father's MemoryFill both boards with
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Front LinesSummon a minion
With the line in the sand crossed, the battle for the Throne of Tides had begun. |
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Front LinesSummon a minion from
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Libram of HopeRestore 8 Health. Summon an 8/8 Guardian with Taunt and Divine Shield.
"Think you got lethal? Libram of NOPE!" |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Prismatic BeamDeal 3 damage to all enemy minions.
Seven colors of the rainbow, one for each enemy minion. |
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Tip the ScalesSummon 7 Murlocs from your deck.
Hold on, I need to get some murlocs to weigh in on this. |
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A New Challenger...Discover a 6-Cost minion. Summon it with Taunt and Divine Shield.
… Arrives? Approaches? TELL US ALREADY! |
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CommencementSummon a minion from your deck. Give it Taunt and Divine Shield.
"Remember, graduates—you carry a heavy weight on your shoulders now." |
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Crafter's AuraAt the end of your turn, summon a random 6-Cost minion.
She has at LEAST Craftsmanship +3. |
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DinosizeSet a minion's stats to 7/14.
Comes with fries and a drink. |
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Divine TollShoot 5 rays at random
Never send to know for whom the bell tolls. |
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Forge in LightGive all minions in your hand +3/+3 and Divine Shield. Allied: Paladin.
You get a shield, and you get a shield! Everybody gets a shield! |
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Immortalized in StoneSummon a 1/2, 2/4, and 4/8 Elemental with Taunt.
They all secretly have '<b>Deathrattle:</b> Become very mortalized.' |
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Kangor's Endless ArmyResurrect 3 friendly Mechs. They keep any Magnetic upgrades.
"That's three, Kangor. Three isn't endless." - Countess Ashmore |
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Party Up!Summon five 2/2 Adventurers with random bonus effects.
Random? But what if we don't get a tank? |
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Avenging WrathDeal 8 damage randomly split among all enemies.
Wham! Wham! Wham! Wham! Wham! Wham! Wham! Wham! |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Lay on HandsRestore 8 Health. Draw 3 cards.
A grammatically awkward life saver. |
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Level Up!Give your Silver Hand Recruits +2/+2 and Taunt.
Ding! Grats. |
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Pharaoh's BlessingGive a minion +4/+4, Divine Shield, and Taunt.
Life hack: Sneeze near a pharaoh. |
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Spikeridged SteedGive a minion +2/+6 and Taunt. When it dies, summon a Stegodon.
What beats cavalry? Dinosaur cavalry. |
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Spikeridged SteedGive a minion +2/+6 and Taunt. When it dies, summon a Stegodon.
What beats cavalry? Dinosaur cavalry. |
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The Badlands BanditsGet eight 3/2 Bandits
Bandits... ASSEMBLE! |
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Blessed ChampionDouble a minion's Attack.
This card causes double the trouble AND double the fun. |
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Blessing of AuthorityGive a minion +8/+8. It can't attack heroes this turn.
A paladin fights with honor! We don't go face... until next turn! |
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Dissonant DiscoDiscover a 1-Cost minion. Summon it
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Duel!Summon a minion from each player's deck.
If you don’t fight to the death, it’s Duel Yielding. |
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Harmonic DiscoDiscover a 5-Cost minion. Summon it
"Worry not, festival patrons! A disco is hardly any means for panic!" |
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Holy WrathDraw a card and deal damage equal to its Cost.
C'mon Molten Giant!! |
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Holy WrathDraw a card and deal damage equal to its Cost.
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Humble BlessingsChange the Attack, Health, and Cost of all your minions to 3 for the rest of the game.
"The Rules." |
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Keeper's StrengthGive a friendly minion +2/+2. Deal
Finders keepers, losers DIE. |
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Level Up!Give your Silver Hand Recruits +2/+2 and Taunt.
Ding! Grats. |
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Level Up!Give your Silver Hand Recruits +2/+2 and Taunt.
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Libram of JusticeEquip a 1/4 weapon. Change the Health of all enemy minions to 1.
Proper justice. Throw the book at him! |
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Libram of JusticeEquip a 1/4 weapon. Change the Health of all enemy minions to 1.
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Men at ArmsFor the rest of the game, your Silver Hand Recruits have +2/+2.
We're looking for a few good 3/3s. |
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Protect the InnocentSummon a 5/5 Defender with Taunt. If your hero was healed this turn, summon another.
"Quick, strike a super hero pose!" |
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RighteousnessGive your minions Divine Shield.
Shield yourself in righteousness! It feels like a warm fuzzy blanket. |
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Shrink RaySet the Attack and Health of all minions
Actually works by enlarging the rest of the world. |
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Solemn VigilDraw 2 cards. Costs (1) less for each minion that died this turn.
Each year, folk gather in front of Blackrock Mountain to mourn those who were mind-controlled into the lava. |
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Tyr's TearsResurrect 3 different
Liek this if u cri evertim |
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Tyr's TearsForged |
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Will of the ForsakenChoose a minion.
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BarricadeSummon a 2/4 Guard with Taunt. If it's your only minion, summon another.
The Alliance and Horde join forces to enforce the fire safety capacity. |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health) |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Blessing of KingsGive a minion +4/+4. (+4 Attack/+4 Health)
Given the number of kings who have been assassinated, are you sure you want their blessing? |
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Boogie DownSummon two 1-Cost
Whatever you do, do NOT sashay to the right. |
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Call to ArmsRecruit 3 minions that
More personal than a text to arms. |
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Call to ArmsRecruit 3 minions that
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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Crusader AuraWhenever a friendly minion attacks, give it +2/+1. Lasts @ turns.
Also makes your animations 20% faster. |
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Dun Baldar BridgeAfter you summon a
At least there's no fall damage in Hearthstone. |
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Flash SaleSummon a 1/2 Mech with Divine Shield and Taunt. Give your minions +1/+2.
HOW LOW! HOW LOW! HOW LOW! |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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High Five!Swap to Karl. Give all minions in your deck +1/+1.
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High Five!Swap to George. Give your minions Divine Shield and Taunt.
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Invigorating SermonGive +1/+1 to all minions in your hand, deck, and battlefield.
Every underdog sports coach knows this one. |
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Judge UnworthySet an enemy minion's Health to 1, then deal 1 damage to all enemies.
VEGETABLE JUSTICE! |
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Prismatic LensDraw a minion and a spell from your deck. Swap their Costs.
Mined exclusively from the dark side of the moon. |
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Rally!Resurrect a friendly
One for the squire, two for the gnome, three for the glory, and GO, GO, GO! |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Stand Against DarknessSummon five 1/1 Silver Hand Recruits.
Or if you're too tired, you can just kind of lean against the darkness. |
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Timeless BlessingGive four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
To defeat the combined power of Murozond and C'Thun, Nozdormu would need heroes of Azeroth's past, present, and future. |
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Call to AdventureDraw the lowest Cost minion from your deck. Give it +2/+2.
Even the smallest minion can change the outcome of the game. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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ConsecrationDeal 2 damage to all enemies.
Consecrated ground glows with Holy energy. But it smells a little, too. |
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Day at the FaireSummon 3 Silver
Karl knew he would someday regret that turkey leg. |
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Day at the FaireCorrupted
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Deputization AuraYour left-most minion has +1 Attack and Lifesteal. Lasts @ turns.
You're my favorite deput- oh. You died… Ok just kidding, THAT guy is my favorite deputy. |
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Divine FavorDraw cards until you have as many in hand as your opponent.
This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! |
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Divine FavorDraw cards until you have as many in hand as your opponent.
This is not just a favor, but a divine one, like helping someone move a couch with a fold out bed! |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Enter the ColiseumDestroy all minions except each player's highest Attack minion.
You have to get past the vendors first. So many are lost to shopping... |
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Gift of LuminanceGive a minion Divine Shield, then summon a 1/1 copy of it.
You get a small version of yourself in a snow globe to remember the moment. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Hammer of WrathDeal 3 damage.
A good paladin has many tools. Hammer of Wrath, Pliers of Vengeance, Hacksaw of Justice, etc. |
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Hold the BridgeGive a minion +2/+1
You! Shall not! Pass! |
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Jury DutySummon two
The most criminal thing about paladins is that they actually <i>like</i> jury duty. |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Muster for BattleSummon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon.
"I'm bringing the guacamole!" – One of the most successful (yet rare) Silver Hand rallying cries |
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Righteous DefenseSet a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand.
Paladins... Always stealing someone else’s thunder. And stats. |
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Seal of BloodGive a minion +3/+3 and Divine Shield. Deal 3 damage to your hero.
Don't hate! Coagulate! |
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Seal of ChampionsGive a minion
"Arf! Arf! Arf!" - Seal of Champions |
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Seal of ChampionsGive a minion
"Arf! Arf! Arf!" - Seal of Champions |
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Service BellDiscover a Class card from your deck and draw all copies of it.
The bell tolls for us! Waiter, we need more water! |
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Silvermoon PortalGive a minion +2/+2. Summon a random
What's Millhouse Manastorm doing in Silvermoon? |
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Silvermoon PortalGive a minion +2/+2. Summon a random
What's Millhouse Manastorm doing in Silvermoon? |
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Silvermoon PortalGive a minion +2/+2. Summon a random
What's Millhouse Manastorm doing in Silvermoon? |
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Small-Time RecruitsDraw three 1-Cost
Now we know why they wear tiny watches. |
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Starlight GrooveGive your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
In space, no one can hear you groove. |
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SwapReplace your hand with the bottom of your deck.
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Time Out!Your hero is Immune until your next turn.
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