Plague of Madness
Card Text
Each player equips
a 2/2 Knife with Poisonous.
Flavor Text
Don't bring a candle to a knife fight.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Lock and Load | Ability | Hunter | 0 | 0 | 0 |
Burgle | Ability | Rogue | 3 | 0 | 0 |
Fist of Jaraxxus | Ability | Warlock | 4 | 0 | 0 |
Snowflipper Rexxar | Hero | Hunter | 0 | 0 | 30 |
Sir Annoy-O | Hero | Paladin | 0 | 0 | 30 |
Sir Anoise-O | Hero | Paladin | 0 | 0 | 30 |
Target Dummy | Minion | 0 | 0 | 2 | |
Pint-Size Potion | Ability | Priest | 1 | 0 | 0 |
Sherazin, Seed | Minion | Rogue | 11 | 0 | 1 |
Webweave | Ability | Druid | 5 | 0 | 0 |
Shadow Essence | Ability | Priest | 7 | 0 | 0 |
Voodoomaster Vex | Hero | Rogue | 0 | 0 | 50 |
Branching Paths | Ability | Druid | 4 | 0 | 0 |
Explore the Darkness | Ability | Druid | 4 | 0 | 0 |
Loot the Chest | Ability | Druid | 4 | 0 | 0 |
Eat the Mushroom | Ability | Druid | 4 | 0 | 0 |
Explosive Runes | Ability | Mage | 3 | 0 | 0 |
Sudden Betrayal | Ability | Rogue | 2 | 0 | 0 |
Totem of Chaos | Hero Power | 0 | 0 | 0 | |
Baran the Blind | Hero | Warrior | 0 | 0 | 30 |
Shudderwock | Hero | Warlock | 0 | 0 | 50 |
Curse of Weakness | Ability | Warlock | 2 | 0 | 0 |
Amalgamate | Ability | 8 | 0 | 0 | |
Grave Mistake | Ability | 0 | 0 | 0 | |
Curse of Weakness | Ability | Warlock | 2 | 0 | 0 |
Dexter the Dendrologist | Hero | 0 | 0 | 30 | |
Dr. Boom | Hero | 0 | 0 | 30 | |
Goblin Bomb | Minion | 1 | 0 | 2 | |
Mass Polymorph | Ability | Mage | 7 | 0 | 0 |
Ice Trap | Ability | Hunter | 2 | 0 | 0 |
Frostbite | Ability | Shaman | 2 | 0 | 0 |
Snowed In | Ability | Warrior | 3 | 0 | 0 |
Nofin Can Stop Us | Ability | Shaman | 3 | 0 | 0 |
Bulk Up | Ability | Warrior | 2 | 0 | 0 |
Mutanus the Devourer | Hero | 0 | 0 | 30 | |
Murloc Holmes | Hero | 0 | 0 | 30 | |
Big League | Battlegrounds Anomaly | 0 | 0 | 0 | |
Dr. Boom, Mad Genius | Playable Hero | Warrior | 7 | 0 | 30 |
Fungal Fortunes | Ability | Druid | 3 | 0 | 0 |
Bogbeam | Ability | Druid | 3 | 0 | 0 |
Very not consistent. They could just made it something like "Give all minions poisonous." or "Give all minions 'Reborn: summon a random lackey'." to be consistent with the Plague mechanic but still without allowing the Rogue class to clear the board.
That's the classic rogue identity... giving weapons to enemies.
This seems like a project to me, not a plague. I know that rogue is supposed to have no boar clears, but something like a Backstab on all minions would feel more like a plague
You mean Dark Iron Skulker with Backstab on all minions?
great card. great removal tool, also helpful for aggro and how many rogue decks even play big creatures? (outside of edwin)
This card is basically a Weapons Project from Boomsday.
"Plagues are spells of ancient power (...) These cards wreak havoc indiscriminately, affecting every Minion on the board, so it’s best to be the one who decides when they’re unleashed" Yeah.. Sounds about right LUL
We could rename Brawl to Plague of Chaos !
strange