Murder at Castle Nathria Cards List & Guide
Deal 2 damage.Honorable Kill: Add a Dragonbane Shotto your hand.
*Only effective against small dragons.
This is better than it seems. It's similar to Throw Glaive but has proper reuse so people might actually use it.
As someone who plays wild control hunter - It is not that good. It doesn't combo with Slate, which is a notable downside, as well as the deck having multiple sources of 2 damage. The HK requirement is pretty big, and I doubt you're getting more than one proc of that in the majority of situations - if even that. 2 for 2 is just plain bad compared to other cards, so to make it worthwhile you have to HK with it.
Rapid fire's guaranteed second shot is notably better, IMO. 1 CMC 2 dam to minion with upside or 2 CMC 3 dam with upside are the standards. This could have been either of those and strong, but not broken.
In STD, I'm not really seeing the targets for it.
You sure as hell aren't using this in Wild.
I'm seeing comments hyping this up, including in Wild - I quite agree with you!
As for standard, I'm unconvinced on targets and on an actual slower deck. Maybe there's some space for a midrange or so hunter; the perpetual issue of lack of wide removal persists for control (explosive is telegraphed as flip, which leaves slate/bola) - as well as the lack of draw. There's also a glut of 2-dam sources acting against this, though that could change in rotation.
Not good enough for the cost. If it was 3 damage then maybe.
Kinda useless imo, 2 mana deal 2 most of the time. Honourable kill isn't a great mechanic and why would current hunter want to clear minions?
Does this work with slate? If so damnnnnn
If not, still daaaaamn
It'll not HK with Slate, I'm pretty sure, given how Korrak worked. There's better Slate cards - grievious bite/bola being my gotos, but rapid fire is always good, even post-nerf. Slate is just underrated, and a great card to get free copies of!
Might slot this into my control hunter, though it's tough to see what to cut at this point. Should be a decent discover from the 3-drop if you have a Q minion. Really should be 3 dam, given other cards (nerfed rapid fire, for exmaple, or the shammy 2 mana 3 dam HK of increase spell cost for opp).
Hey look, it's a better Ignite. It's cool. Certainly helps Quest Hunter. 2 damage is a fairly common HK total, and you can use spell damage to make it 3 (which is much more common). Combines well with other spell burn in hunter or even the free hero power.I think it'll be a bit hard to get value out of it sometimes. But 2 damage for 2 mana isn't the *worst* thing in the world on it's own.
INFINITY VALUE! POGGERSNo, i am kidding. This card is really good and push Quest Hunter even stronger.But! Let's think how many 2 health minions in actual meta or how easy/hard is to setup minion to 2 hp.That's a problem, OFC u can add spell dmg to add +1 dmg.I am not telling this card is bad or something like that, i am not that sure we can use it more that 2 times(per 1 card) For me 6/10
this goes for Wild Quest Hunter for sure