Choose One - Restore
8 Health to your hero; or Deal 4 damage.
Some Druids consider balance to be a state of harmony between the Natural and the Arcane. Others are more focused on the balance of the opponent’s life total versus their own.
Mini Alex. This card is nuts.
Anitque Healbot cries in a corner.
Does it? I was looking through the collection and there... really doesn't seem to be all that much there. There's not really many cards you'd be all that happy discovering off Raid Negotiator, and very hard to find a home for it. Boomkin is obviously a good outcome, and so is Nourish, but the rest are all very mediocre, and when you consider that you have to overcome the downside of a bad statline, it makes including Raid Negotiator in your decks even harder. It might have a home in an agro druid deck, since most current Choose one Cards are geared more towards that kind of deck (cards like) Druid of the Reef, Sow the Soil, Power of the Wild, etc., and if you draw him late in the game you can discover an... okay finisher like Cenarius, Ancient of War or Runic Carvings, but I'm not completely sure it even makes the cut there.
Boomkin is a pretty awesome card though, could see it as a staple in most druid decks after the rotation in April.
I'm talking about the fact that you can reduce this card's cost with Pride Seeker.
Raid Negotiator I think is fine. Cenarius is good, this is good, Nourish is good, Sow the Soil and Power of the Wild are both pretty good.
Ancient of War and Runic Carvings are bad. But it's discover. Odds are you'll get something usable. And it's not understated for a card that cycles itself.
Versatile, nice hit off of the raid negotiator (which is also probably why this card specifies YOUR HERO).
Of course now they're giving druid actual *healing* again instead of armor gain. Which is... weird, but okay. It's gonna probably save you against face hunter.
Druid has A LOT of choose one synergy stuff right now, and this kind of adds to that.
This is pretty dope.