Rabid Saurolisk
Card Text
Poisonous
Deathrattle: Deal 1 damage to all enemies.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Watercolor Artist | Minion | Mage | 4 | 4 | 4 |
Infinite Amalgam | Minion | 4 | 2 | 4 | |
Hagatha the Fabled | Minion | Shaman | 5 | 4 | 4 |
Tainted Remnant | Minion | Mage | 5 | 7 | 4 |
Escaping Trogg | Minion | 1 | 2 | 3 | |
Azerite Chain Gang | Minion | 4 | 2 | 3 | |
Suspicious Alchemist | Minion | Mage | 1 | 1 | 3 |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Framester | Minion | Shaman | 3 | 3 | 3 |
Sunken Pirate | Minion | Rogue | 3 | 3 | 3 |
Azsharan Pirate | Minion | Rogue | 3 | 3 | 3 |
Flightmaster Dungar | Minion | 3 | 3 | 3 | |
Muck Pools | Location | Shaman | 1 | 0 | 3 |
Outrider's Axe | Weapon | Warrior | 4 | 3 | 3 |
Madam Goya | Minion | 6 | 4 | 3 | |
Kezan Mystic | Minion | 4 | 4 | 3 | |
The Runespear | Weapon | Shaman | 8 | 3 | 3 |
Primalfin Totem | Minion | Shaman | 2 | 0 | 3 |
Spirit of the Dragonhawk | Minion | Mage | 2 | 0 | 3 |
Black Cat | Minion | Mage | 3 | 3 | 3 |
Likkim | Weapon | Shaman | 2 | 1 | 3 |
Released Soul | Minion | Warlock | 3 | 3 | 3 |
Al'ar | Minion | 5 | 7 | 3 | |
Ashes of Al'ar | Minion | 1 | 0 | 3 | |
Manafeeder Panthara | Minion | 2 | 2 | 3 | |
Fortune Teller | Minion | Priest | 5 | 3 | 3 |
Felsteel Executioner | Minion | Demon Hunter | 3 | 4 | 3 |
Felsteel Executioner | Weapon | Demon Hunter | 3 | 4 | 3 |
Blistering Rot | Minion | 3 | 1 | 2 | |
Envoy of Lazul | Minion | Priest | 2 | 2 | 2 |
Manasaber | Minion | 1 | 8 | 2 | |
Parrot Mascot | Minion | Rogue | 3 | 2 | 2 |
Cathedral Gargoyle | Minion | Paladin | 2 | 2 | 2 |
Bladed Cultist | Minion | Rogue | 1 | 1 | 2 |
Devouring Ectoplasm | Minion | 3 | 3 | 2 | |
Bladed Cultist | Minion | Rogue | 1 | 1 | 2 |
Trogg Gemtosser | Minion | Druid | 3 | 3 | 2 |
Clearance Promoter | Minion | 3 | 3 | 2 | |
Stoneskin Armorer | Minion | Warrior | 2 | 2 | 2 |
If you give this thing taunt, it breaks the AI. The AI knows not to kill it since their board will be wiped, but won't be able to react because of that.
I remember the days when playing Kel'Thuzad alongside a Target Dummy would break the AI.
It knew that it would just get resurrected, so it failed to see the point in killing it (even if they had like 30 damage on their board), so it wouldn't do anything until it drew a spell that could get rid of kel directly. A shame they fixed that