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Dude, you're making a mountain out of a molehill.
- Hearthstone staff treats it as keyword, or at very least, a separate ability.
- Everybody already knows or should what it does, since it already has been a thing for years, it just got recent paint job.
- And even if you somehow would not know what it does, oh look, as soon as it happens, it is drawn, does its thing then draws you another card. wow. just like that. almost like you didn't have time to do anything about it and just watch it happen.
It's almost like a simple thing you don't really need to over-analyze.
Ps: I would actually just say, I ate a pizza if I were telling someone what I had for lunch. It's not necessary for me to tell them if had drinks or anything. It is not the main course. And restaurant would already know it too. almost like I already paid for it or something.
Let me point out that the "draw a card" part is (or at least should be) indicated in the tooltip when you mouse over the card.
Agreed, you have none
Assuming the two copies shuffle themselves in before you draw the next card, wouldn't this be an instant kill in fatigue?
Says after you draw so, ya no insta fatigue kill
I think it would though since there would be two copies. After the first one draws a card the copies are inserted into the deck then the next draw occurs. It only doesn't work if the cycle happens for the next card before the copies are added.
The artwork is terrible looks like old Mario graphics ,I was hoping something better art and better effects. For those who are not aware who Hakkar the Soulflayer is https://wow.gamepedia.com/Hakkar_the_Soulflayer
Not sure if a placeholder was up when you saw it or not, but I think the artwork is fantastic. I can't wait to see the golden.
Imagine putting Hakkar, the Soulflayer in a mill Druid with two Dreampetal Florists or the Twig of the World Tree. Burn through your entire deck and then play King Togwaggle and either a discounted copy of this card or refresh your mana crystals to play this card at full cost and Innervate/Naturalize it. Because the only card in your (now their) deck is the corrupted blood, it will endlessly draw itself and deal 3 damage, instantly killing the opponent. In effect, instead of using Naturalize or Azalina Soulthief to prevent them from switching back you just murder them the next time they draw a card (which is before they have a chance to interact with the board in any way).
If this catches on, it could be really scary and difficult for many decks to deal with. Some decks can survive against mill druid, but this combo would kill any opponent, at any life/armor total, no matter what secrets they had in play (even if they had an Ice Block in wild).
IMPORTANT - Before flaming me and saying that this won't work, read below:
Because you naturalize it on your turn, this casts the first Corrupted Blood in their deck on YOUR turn, leaving two corrupted blood in their deck and dealing 1 fatigue to them. On their turn, their natural draw draws the first Corrupted Blood in their deck, dealing 3 damage and shuffling 2 copies into their deck, leaving them with 3 copies--this ensures that the draw chain IS INFINITE.
Good point. Good counter to it is to play the Hakkar, the Soulflayer before the mill druid so he will die while drawing his deck.
The thing is, Hakkar is likely completely unplayable in almost every other deck. It MAYBE could have a very niche spot in an armor warrior or heal priest (both of which just want to attrition the opponent to death), but it is even so that complicates those decks. Also, this card just screams for silence/transform because, if your opponent plays it, you know that they are using a deck designed to heal up and tank a game of mutual Russian roulette. You are correct about mirror matches, but that is likely uncommon in the cue (but not in tournaments).
Priest can play it one turn - Spiritsinger Umbra + Coffin Crasher.
Umbra will trigger the deathrattle of the Crasher, i.e. pull Hakkar and then Umbra will trigger the Hakkar deathrattle.
So I was thinking about this interaction. If they only have one Corrupted Blood in their deck I think what would happen is they draw the one Corrupted Blood and take 3 damage, it then draws from your empty deck fatiguing you by 1. After that it would shuffle two more into their deck, and stop drawing. So then they could swap back with King's Ransom. Obviously not 100% sure that's how it will work, but that's my speculation based on the shared video. Curious to see what would happen if you had 2 Corrupted Bloods in the deck though. Would it draw the one, draw the other, and then shuffle?I read this again, and yes I agree you would definitely have 2 Corrupted Bloods before switching. Still not 100% sure it would draw then shuffle infinitely based on the posted video. If it does count me in though!
The opponent draws their first Corrupted Blood, then the second one, then the second one's effect starts and the opponent draws fatigue damage. After that four more Corrupted Bloods are shuffled into the deck. The chain is not infinite.
Playability 1/5 stars
Flavour: 5/5 stars
Priest with 2 x Twilight's Call + Augmented Elekk + Spirit Lash = 5-8 Corrupted Blood in each deck = Russian roulette :)
But good against Warlock, Druid and Mecha'Thun decks.
It really does match Hakkar fantasy to be honest but the card is pretty bad itself. I will gladly see some crazy video of this trolling someone but I guess that won't happen in real life.
Spiteful Druid basically loses every control matchup if this gets summoned lmao
Weird thing for Skulking Geist to counter isn’t it?