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It says "each mana spent on spells", yet if spell is countered, it doesn't count. You literally spent mana on a spell, wether it was resolved or not. Wrong imho.
Because Blizzard would NEVER make inconsistent card text
Can anyone confirm if the combo with Holy Wrath works? I've been debating crafting this card for that deck, but I was curious since the cost goes down per cost of spells you cast.
With a follow up question, does that impact the cost of the card when it's drawn into your hand, or is it static while in the deck as well?
It costs 25 until you draw it, so it works with Holy Wrath.
On launch day I got this as my free loa. After that I opened my 40-pack bundle and got Griftah and Krag'va as my legendaries. I barely play Shaman and I don't think I need to explain Griftah.
I took this as a sign and instantly went to craft a deck with the kitty in it.
On average, you'll play her when she costs around 3-4, maybe 5-6 or less than 3 when you get lucky with the spells and draws.
For that low of a cost, you 1. Remove a big threat from the enemy, or just remove a minion,
2. Get 7 health back (more if you buff her),
3. Have a 7-5 or more on the board that the enemy must get rid off. No spells? Well you hit jackpot ladies and gentlemen, you get another 7 or more health while he trades his dudes into her.
Favorite loa <3
This card is playable in any Control Paladin Deck, you don't need a bunch of expensive spells, at least 10 mana for this is worth it and only requires to play 2x spikeridged steed or Call to Arms and an Equality+ Consecration to get there.
wtf
While more of a payoff for buff decks, she still does quite well as a closer for heal control. Taking out a big dude and healing yourself for a pittance (or entirely free) is just too much for many decks to handle at that point in the game, especially if you can buff her. While not a meta-defining card, Shirvallah enables a lot of really fun Paladin play.
It's kinda funny that her attack quote is a haughty "Too slow!" when her mana cost ensures she'll only see play in the late game lol
Disguised Toast already 5-0 with this thing. It can make quite the comeback. Still not sure if it beats Shudderwock.
Ooh boy i can't wait more to play with this lil cat LUL
Shirvallah the Tiger:
Divine Shield: Cool!
Lifesteal: Quite Resourceful!
Rush: Quite Good since the debut of Rush cards.
Stats: 25/7/5. Good bt can't be happy with it.
Function: Good bt too expensive for a 25 Mana card. Bt the idea is good enough.
https://www.hearthpwn.com/decks/1200855-rr-healadin
The mana cost or spell count needed is not the issue with this card, there are plenty of decent, expensive spells to pair with this. The problem is that Control Paladin has no real finisher at the moment, and this doesn't help. People will experiment I'm sure but I think we still need some more to make this relevant.
this is a finisher )
I really really hope Holy Wrath Paladin becomes a thing with this, even if just as a 3-card back up for a control build
The stats and effects seem a bit underwhelming for all the work you have to do, just to play it. It seems to fit in a Pally Quest deck, but since I lack the cards to fix one up, I'll not be able to test it. Not sure about this one.
All in all, a bit boring and underwhelming for a Loa
This might be my new favourite card!
If its anything like it was with Molten Giant , it will calculate the mana cost before the reduction.
i really want to play spell paladin now.