Sazzmi Gentlehorn
Card Text
This satyr has a
tendency to attract
more than just rats.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Playmaker | Minion | Warrior | 3 | 4 | 3 |
Rise to the Occasion | Ability | Paladin | 1 | 0 | 0 |
Pave the Way | Ability | Paladin | 1 | 0 | 0 |
Avenge the Fallen | Ability | Paladin | 1 | 0 | 0 |
Lightborn Cariel | Minion | Paladin | 5 | 7 | 7 |
Noble Mount | Ability | Paladin | 2 | 0 | 0 |
Cariel's Warhorse | Minion | Paladin | 1 | 1 | 1 |
Stormwind Piper | Minion | Hunter | 3 | 1 | 6 |
Gentleman Shudderwock | Hero | 0 | 0 | 30 | |
Dragonspeaker Bob | Hero | 0 | 0 | 60 | |
Barrens Blacksmith | Minion | 5 | 6 | 10 | |
Clownfish | Minion | Shaman | 3 | 3 | 2 |
Myrmidon | Minion | Paladin | 3 | 3 | 4 |
Tigress Plushy | Minion | Paladin | 4 | 3 | 2 |
Tigress Plushy | Minion | Paladin | 1 | 1 | 1 |
Repackage | Ability | Priest | 7 | 0 | 0 |
Repackaged Box | Ability | Priest | 2 | 0 | 0 |
Tiger | Minion | Paladin | 1 | 1 | 1 |
Sharp-Eyed Seeker | Minion | 3 | 3 | 3 | |
Frozen Over | Ability | Death Knight | 2 | 0 | 0 |
Disciple of Golganneth | Minion | Shaman | 2 | 2 | 3 |
Disciple of Argus | Minion | Demon Hunter | 3 | 2 | 2 |
Arcane Flakmage | Minion | Mage | 2 | 3 | 2 |
Island Crocolisk | Minion | Hunter | 2 | 2 | 3 |
Paraglide | Ability | Demon Hunter | 3 | 0 | 0 |
Judgment of Justice | Ability | Paladin | 1 | 0 | 0 |
Arcane Bullet | Hero Power | 2 | 0 | 0 | |
Frost Bullet | Hero Power | 2 | 0 | 0 | |
Fire Bullet | Hero Power | 2 | 0 | 0 | |
Holy Bullet | Hero Power | 2 | 0 | 0 | |
Nature Bullet | Hero Power | 2 | 0 | 0 | |
Shadow Bullet | Hero Power | 2 | 0 | 0 | |
Fel Bullet | Hero Power | 2 | 0 | 0 | |
Reliquary Researcher | Minion | Mage | 4 | 3 | 5 |
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Mind Spike | Hero Power | Priest | 2 | 0 | 0 |
Mind Shatter | Hero Power | Priest | 2 | 0 | 0 |
Lesser Heal | Hero Power | Priest | 2 | 0 | 0 |
Heal | Hero Power | Priest | 2 | 0 | 0 |
Voidform | Hero Power | Priest | 2 | 0 | 0 |
Obelisk's Eye | Hero Power | Priest | 2 | 0 | 0 |
Lesser Heal | Hero Power | Priest | 2 | 0 | 0 |
Heal | Hero Power | Priest | 2 | 0 | 0 |
Distort | Hero Power | Priest | 2 | 0 | 0 |
Soothe | Hero Power | Priest | 1 | 0 | 0 |
Mummy Ritual | Hero Power | Priest | 3 | 0 | 0 |
Mummy Ritual | Hero Power | Priest | 2 | 0 | 0 |
Foreboding Fate | Hero Power | Priest | 0 | 0 | 0 |
Death's Embrace | Hero Power | Priest | 0 | 0 | 0 |
Death's Gaze | Hero Power | Priest | 1 | 0 | 0 |
Death's Gaze | Hero Power | Priest | 0 | 0 | 0 |
Tol'vir Necromancy | Hero Power | Priest | 0 | 0 | 0 |
Riddle of the Sphinx | Hero Power | Priest | 0 | 0 | 0 |
Lord of Destruction | Hero Power | Priest | 0 | 0 | 0 |
Burst of Light | Hero Power | Priest | 3 | 0 | 0 |
Burst of Light | Hero Power | Priest | 1 | 0 | 0 |
Lesser Heal | Hero Power | Priest | 2 | 0 | 0 |
Galakrond's Wit | Hero Power | Priest | 2 | 0 | 0 |
Fortune | Hero Power | Priest | 1 | 0 | 0 |
Fortune | Hero Power | Priest | 1 | 0 | 0 |
Wings of Rebirth | Hero Power | Priest | 2 | 0 | 0 |
Wings of Rebirth | Hero Power | Priest | 1 | 0 | 0 |
For the Alliance! | Hero Power | Priest | 0 | 0 | 0 |
Lesser Heal | Hero Power | Priest | 2 | 0 | 0 |
Heal | Hero Power | Priest | 2 | 0 | 0 |
Wings of Rebirth | Hero Power | Priest | 2 | 0 | 0 |
Shadow Mend | Hero Power | Priest | 2 | 0 | 0 |
Lesser Heal | Hero Power | Priest | 2 | 0 | 0 |
Heal | Hero Power | Priest | 2 | 0 | 0 |
Mind Tether | Hero Power | Priest | 1 | 0 | 0 |
Holy Prayer | Hero Power | Priest | 2 | 0 | 0 |
Call of Madness | Hero Power | Priest | 2 | 0 | 0 |
Light Thinking | Hero Power | Priest | 1 | 0 | 0 |
Harmonic Mallet | Hero Power | Priest | 0 | 0 | 0 |
Equip Shalamayne | Hero Power | Priest | 3 | 0 | 0 |
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Circle of Healing | Ability | Priest | 0 | 0 | 0 |
Thoughtsteal | Ability | Priest | 2 | 0 | 0 |
Lightwell | Minion | Priest | 2 | 0 | 5 |
Cabal Shadow Priest | Minion | Priest | 6 | 4 | 5 |
Lightspawn | Minion | Priest | 3 | 0 | 4 |
Inner Fire | Ability | Priest | 1 | 0 | 0 |
Prophet Velen | Minion | Priest | 7 | 7 | 7 |
Temple Enforcer | Minion | Priest | 5 | 5 | 6 |
Mass Dispel | Ability | Priest | 4 | 0 | 0 |
Mindgames | Ability | Priest | 4 | 0 | 0 |
Shadow Word: Pain | Ability | Priest | 2 | 0 | 0 |
Mind Control | Ability | Priest | 9 | 0 | 0 |
Holy Smite | Ability | Priest | 1 | 0 | 0 |
Mind Blast | Ability | Priest | 2 | 0 | 0 |
Shadowform | Ability | Priest | 2 | 0 | 0 |
Power Word: Shield | Ability | Priest | 1 | 0 | 0 |
Mind Vision | Ability | Priest | 1 | 0 | 0 |
Shadow Madness | Ability | Priest | 3 | 0 | 0 |
Holy Fire | Ability | Priest | 6 | 0 | 0 |
Silence | Ability | Priest | 0 | 0 | 0 |
Shadow Word: Death | Ability | Priest | 2 | 0 | 0 |
Divine Spirit | Ability | Priest | 2 | 0 | 0 |
Shadow of Nothing | Minion | Priest | 0 | 0 | 1 |
Northshire Cleric | Minion | Priest | 1 | 1 | 3 |
Auchenai Soulpriest | Minion | Priest | 4 | 3 | 5 |
Holy Nova | Ability | Priest | 3 | 0 | 0 |
Dark Cultist | Minion | Priest | 3 | 3 | 4 |
Velen's Chosen | Ability | Priest | 3 | 0 | 0 |
Upgraded Repair Bot | Minion | Priest | 5 | 5 | 5 |
Shrinkmeister | Minion | Priest | 2 | 3 | 2 |
Shadowboxer | Minion | Priest | 2 | 2 | 3 |
Shadowbomber | Minion | Priest | 1 | 3 | 1 |
Vol'jin | Minion | Priest | 5 | 6 | 2 |
Light of the Naaru | Ability | Priest | 1 | 0 | 0 |
Lightbomb | Ability | Priest | 6 | 0 | 0 |
Twilight Whelp | Minion | Priest | 1 | 2 | 1 |
Resurrect | Ability | Priest | 2 | 0 | 0 |
Holy Champion | Minion | Priest | 2 | 1 | 4 |
Confuse | Ability | Priest | 2 | 0 | 0 |
Flash Heal | Ability | Priest | 1 | 0 | 0 |
This one on turn 3 is game over - heck, even later as she destroys minion decks *and* spell decks. Never got a win on this one in many attempts, while I have beaten every other boss. This is a very poorly designed boss.
playing against this boss i feel like im the bad guy tbh
Glad I'm not the only one.... Hunter hero had no chance.
Showed up round 3 twice in a row for me and ended my run as Toki. She runs humility, aldor, etc. and her hero power steals ALL 1 attack minions off of you not just a targeted one. If you try to not play minions, she'll just flood the board and kill you. If you play any minions, she'll steal them from you and kill you.
I don't know why she's allowed to show up in round 3, you basically have no removal spells/options and everything you play gets stolen.
What makes her broken is the fact that she shows up as a boss way too early. It is virtually impossible to play around her ability AND her spells which can take your entire board regardless of their attack. Considering how small your deck is by the time you encounter her, it makes it extremely difficult to counter what she has unless you are taunt heavy or have AOE answers in your first set of picks.
This boss is stupid op