Caltrops
Card Text
Passive
After your opponent
plays a minion, deal 1
damage to it.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
The Coin | Ability | 0 | 0 | 0 | |
Spirit of the Frog | Minion | Shaman | 5 | 0 | 3 |
Elemental Evocation | Ability | Mage | 0 | 0 | 0 |
Krag'wa, the Frog | Minion | Shaman | 6 | 4 | 6 |
Reckless Diretroll | Minion | Warlock | 3 | 2 | 6 |
Jan'alai's Flame | Minion | Mage | 0 | 0 | 8 |
Jan'alai's Progeny | Minion | Mage | 0 | 0 | 7 |
Glyph Guardian | Minion | Mage | 4 | 4 | 6 |
Soulsapper | Minion | Priest | 5 | 6 | 6 |
Krag'wa's Grace | Minion | Shaman | 0 | 0 | 10 |
Seafloor Gateway | Ability | Mage | 3 | 0 | 0 |
Piranha Poacher | Minion | Shaman | 3 | 2 | 5 |
Radiance of Azshara | Minion | Shaman | 3 | 3 | 4 |
Blackscale Brute | Minion | Warrior | 7 | 5 | 6 |
Firescale Berserker | Minion | Warrior | 7 | 5 | 6 |
Forged in Flame | Ability | Warrior | 2 | 0 | 0 |
Obsidiansmith | Minion | Warrior | 2 | 3 | 2 |
Sira'kess Cultist | Minion | Warlock | 3 | 3 | 4 |
Genius of Mimiron | Ability | 0 | 0 | 0 | |
Pain of Jotun | Ability | 0 | 0 | 0 | |
Wisdom of Freya | Ability | 0 | 0 | 0 | |
Deceit of Loken | Ability | 0 | 0 | 0 | |
Hope of Sif | Ability | 0 | 0 | 0 | |
Storm of Thorim | Ability | 0 | 0 | 0 | |
Flame of Odyn | Ability | 0 | 0 | 0 | |
Chill of Hodir | Ability | 0 | 0 | 0 | |
Light of Tyr | Ability | 0 | 0 | 0 | |
Spark of Ra-den | Ability | 0 | 0 | 0 | |
Molten Rune | Ability | Mage | 3 | 0 | 0 |
Molten Rune | Ability | Mage | 3 | 0 | 0 |
Turn the Tides | Ability | Shaman | 3 | 0 | 0 |
Momentum | Ability | Demon Hunter | 5 | 0 | 0 |
Eredar Deceptor | Minion | Demon Hunter | 4 | 3 | 5 |
Invading Felbat | Minion | Demon Hunter | 1 | 1 | 1 |
Mythical Terror | Minion | Demon Hunter | 7 | 4 | 10 |
Duke | Minion | Hunter | 5 | 5 | 5 |
Sandstorm Elemental | Minion | Shaman | 2 | 2 | 2 |
Sinister Deal | Ability | Warlock | 1 | 0 | 0 |
Wrapped Golem | Minion | 7 | 7 | 5 | |
Into the Fray | Ability | Warrior | 1 | 0 | 0 |
Never pick caltrops just in case you get Lord Godfrey as your final boss. Basically all of his minions benefit off taking damage, hence his hero power, so you just doing that for him gives him a huge advantage. I had a really good deck and I almost won but he kept playing Twilight Summoners and I got destroyed. Other that that it's a pretty good passive.
Man it would suck to step on one of those.