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this... is actually pretty good... its prett ymuch The kodo but.. 1 more mana with +2 hp and -1 attack but with it's effect as an AoE which is absolutely amazing and will definitely see play, might even be a high tier arena card
hes so cute i just wanna give him a hug ^_^
*sees Call to Arms/Spreading Plague*
delet this board
DK Guldan revives 6 voidwalker and one voidlord. enemy uses this minion plus silence on Voidlord and its gg
Maybe in Druid with Duskfallen Aviana to make this card available faster?
That's a nice Spreading Plague/Call to Arms you got there...
*laughs inhumanly*
Could work in Wild as part of a balanced breakfast.
Battlecry: Make A Cubelock player rethink their life choices when you destroy their Voidwalker tokens.
KITTY!
Rest in peace Pint-Size Potion
(not like wild is peaceful or anything lol)
That's one solid antiflood tool. Might be really good but might be just playable. Fingers crossed.
Way ooverhyped. The stats are pretty much worthless and the effectonly ever works if your opponent is playing a pure swarm deck with tiny dudes. MOst Paladin, Druid or Mage decks that relied on minions had them buffed to at least 3-attack during the later turns. Hell, Shadow Word: Horror wasn't even played initially. Only Pint-Sized POtion made it actually worth running.
Aggro decks don't just stack 2-attack minions until turn 6, they scale them with buffs. They only situation this is good in is after you already cleared the board and they reloaded with weaker minions. UNless a class gets mass-attack debuffs this is just way too unreliable.
This is addressed more to deal with Control rather than Aggro. Perfect examples are against Freeze Mage variants using Doomsayer, or nuking Voidwalker tokens spawned off Voidlord in Cubelock. I see him in the same vein as Skulking Geist, and the two cards are comparatively similar that they were designed to punish combos. Now a Warlock playing a Cubelock deck has to be wary about WHEN he Cubes Voidlord, because this card means that it undoes all the setup he did last turn and paves the path for a potential Silence to target the Cube. Hell, I can see Druid teching this in with Ramp to punish Aggro Paladin playing Call To Arms - you take out four cards from your opponent's deck for the price of one.
I feel that the same people who are doggedly saying this is worthless are the same people who justify playing only one Skulking Geist in their deck and raging about how Skulking Geist is shit because it never occurred to them to put more than one copy in the deck.
Any chance this and Poison Seeds is worth considering?
if you need a 10-mana board wipe, sure, but why not just Starfall then?
I mean in Druid you gotta take what you can get when you are trying to play a Spectral Tiger deck :P That said you do have a point though this is better against aggro than star fall in a lot of cases since it puts a body down as well.
Starfall doesn't get you a body whatsoever and you have 1 mana left, bad value. Even if you lose your own 2/2 to this new card.