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I agree that Warrior isn't going to exist but Shaman actually got some decent cards this time around.
Turn 10 Blackhowl Gun Turret + Bouncing Blade = 24 dmg, it's ok
10/10 would definitely craft.
Imagine opening a pack and this is the first Legendary Card you got. MonkaS
Lets look at this with unbiased honesty...if the enemy trades into this...they are taking 3 in the trade and then 3 that may or may not go face, you will almost never want this to go face as it is clearly not an aggro card. That is a total of 6 damage per traded as well, such is below the average damage of a 7 mana minion. IF you manage to use a combo like warpath or whatever over several turns somehow to ping this 8 times, you are getting 24 damage out of it with no targeting that happens over several turns and requires well over 10 mana on top of a lot of luck AND you killing your 7 mana minion in the process. Lastly it cannot attack yet it lost 3 stats for an effect that as far as I can tell is usually negative. Over all this is simply an awfully designed card. I admit it might be a bit fun, but it is not even a fun that can high roll to victory unless you have your opponent nearly dead anyway.
One small thing on top of all this...why is this not a mech?
This card would be better if it was an Epic. That way you could have two of them. But the fact it’s a Legendary just boggles my mind. Nothing about a random turret tower says “Legendary” to me.
Unbefuckinglieveable. Why the fuck is this a Legendary? No really, why the fuck is this garbage card a Legendary? This should be an Epic, not a 1600 dust Legendary. It’s objectively worse then the Boogeymonster, and at a time where Warrior needs some damn good cards, we get this garbage THAT DOES NOT MAKE SENSE BEING A LEGENDARY!
If I get this trash as my free Legendary, I’m uninstalling.
I don’t understand why everyone is hating this is great with all of warriors whirlwind effects. And it could also go great into a Oakheart, Dead mans hand, Dragonhatcher, deathwing deck.
Wow, it's terribly bad...
This looks fun as hell! All the people crying are simply mourning their lack of creativity.
That's really frickin' cool!
Sudden Genesis anyone?
No. Too slow and there’s so much cheap removal that can instantly kill this trash. It will die before you even play the Genesis.
It should be "Deal damage to a random enemy" instead of "can't attack".Even though it seems week considering it's stats
Shadow Word: Pain
Yes, now you can make a turret feel the pain.
Warpath, anyone?
So let's do the math instead of just randomly saying "Warpath ! i know the best combo you didnt spot" :
2 turns, 17 mana, 2 cards, and you have 2 or 3 more to do smth on the turret turn (god saves us).
For what ? 5 dmg AoE + 5*3 dmg to a random enemy.
- 5 dmg AoE on full board = 6 mana (dragonfire)
- 3 dmg randomly targeted = 1 mana (2 mana for a target chosen, or the closest to compare : arcane missiles)
So the value is 11 mana + a 3/3 that can't attack. And that is if your opponent was kind enough to not take down the turret in a single hit or even a destroy effect, which is totally justified even with a high costed one (6 mana max ->siphon soul) considering it's a 7 drop. Plus, this is a 2 full turns set up. Plus, you have to hold onto this 5dmg AoE effect at least one turn before you wanna do it.
Conclusion : doesnt seem so overpowered to me. And keep in mind its basically the best combo possible (with 2 cards max) .