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Gnomeferatu anyone?
Ooooh...that's cruel! But the combo would require turn 10 for one echo play, double discard. Perhaps something to buff up glinda? 6 is steep for an easy removal as she is.
We decide to move Coldlight Oracle to the wild because being not be able to play with your deck took all the fun. It's what I recall seeing from Ben Brode few weeks ago haha
Can combo with Meat Wagon and portal. Even deadlier if she can survive one or two more turns.
Got some wacky wombos brewing. I'm a fan
Odd card. At turn 10 you'll have only 4 mana to work with, so 2 2-drops or 4 1-drops seem like the only things which really work immediately. Obviously Gnomeferatu is nice. Plated Beetle is pretty solid. Kobold Librarian seems dangerous. Voidwalker won't happen, because putting it into a control lock is bad. Maybe this is secretly a Zoo card but that seems slow. That said, it'd be cool to echo up some Flame Elemental.
If it sticks around a turn, things can get really nutty, but that seems unreliable.
I wonder what happens if it does stick, and you Cube it. Does the Cube have echo? I'm guessing no, but it'll have to be tested. If it works, that's a lot of value: cube it and then cube the cube for 1 card granting 2 of these and a cube that, when it dies, leaves 2 4/6s.
Arcane Giant maybe, but this is Warlock and the class doesn't really go spell-heavy too well. Or at least it hasn't in the past. To get double-giants you'd need to get them down to 2 mana at minimum. You certainly won't pull it off by turn 10, since most Control Warlocks only run like 10 spells total in their decks. If this was another classes' legendary, it'd be easy to spam out Arcane Giants. In Rogue or Druid, this would be trivial. Or in a Dragonsoul Priest deck.
Sea Giant requires your opponent to already have a board of minions. To spam out like 6 Sea Giants would be cool, and could be done on 9 mana... against a full board of seven minions. Whereupon your opponent goes all face and kills you. Maybe on a more even board, but planning on a situation like that seems like a mistake.
But I just have doubts. It's not like folks are putting Sea Giant or Arcane Giant into Control Warlock or Cubelock now, so they'd probably be bad additions. But maybe this is a Zoo card, generate huge value if the game goes late. But cards like that (ones which allow a faster deck to transition to huge lategame value) have frequently done poorly.
Glinda Crowskin + Void Terror + Corridor creeper.
You can do this if they have no minions on their board. 3 minions of 7/13 + 3 minions of 2/5
How can you put three void terror with only 4 mana left ?
Either zoo or giant decks.
I must say, Hunter and Warlock got some very boring class legendaries.
But are they good is the real question?
This is insane with Molten Giant
You meant Sea Giant right?
Giant lock just got hella better
You still need Naga Sea Witch on the board, and dumping another key card into a full board clear is not necessarily a good idea. Without it you can only do it with Molten Giant at 10 health and again even with a full 8/8 board, letting the face way open at 10 health isnt a good idea either.
Penguin warlock? LUL
I don't know... nothing too broken comes to mind immidiately... Too late for zoo, and needs to stick for anything else... and if you are putting this behind a Voidlord, you probably already in a good position anyway and don't need to echo your minions, though Gnomeferatu might be fun times...
In wild, Molten Giant.