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for a cost of passing turn 2 as an aggro deck? It's garbage.
I don't know if it would be "OP" even if they were 1 mana 2/2 Treants. You spend two mana to get the minions and if they're only 1 mana you spent 5 mana to summon x3 2/2 Treants. Maybe the spell will help with Yogg decks but with him rotating to Wild, then I don't see any point in this card and should use Doppelgangster or Force of Nature instead.
This card was created for "even cost" decks too soon to tell if it will be any good....
Unplayable if treants cost 2 mana
I believe they mentioned that the treants would be exactly like the treants that currently exist (except for the art), so they would be 2 mana.
So it's a 2 mana card that gives you three 2 mana cards? So you have to spend 8 mana to get 6/6 worth of stats on the board?
And they're flavor-less cards too, right? I mean, could they at least have Rush so they could be somewhat interesting?
Hand Druid could really be a thing. Peter hinted with Mountain Giant and honestly I'd play Sea Giant too. Not sure if it'll hold the meta but could be a pretty viable tier 2 deck maybe.
Pic of Treant: