Scroll of Confusion
Card Text
Each minion randomly chooses a side of the battlefield.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Micro-Squad | Hero Power | Warrior | 2 | 0 | 0 |
Rinling's Rifle | Weapon | Hunter | 4 | 2 | 2 |
Stagpoint Wildbow | Weapon | Hunter | 3 | 4 | 2 |
Lightforged Blessing | Ability | Paladin | 2 | 0 | 0 |
The Forest's Aid | Ability | Druid | 8 | 0 | 0 |
Murloc Infestation | Ability | 3 | 0 | 0 | |
Pristine Compass | Ability | 3 | 0 | 0 | |
Hallowed Water | Ability | 7 | 0 | 0 | |
Holy Water | Ability | Priest | 5 | 0 | 0 |
Luminous Candle | Ability | 0 | 0 | 0 | |
Scroll of Confusion | Ability | 0 | 0 | 0 | |
Darkness Candle | Ability | 4 | 0 | 0 | |
Elixir of Shadows | Ability | Priest | 3 | 0 | 0 |
Mass Hysteria | Ability | Priest | 5 | 0 | 0 |
Hand of Gul'dan | Ability | Warlock | 6 | 0 | 0 |
Ambush | Ability | Rogue | 2 | 0 | 0 |
Hand of Gul'dan | Ability | Warlock | 6 | 0 | 0 |
Soul Fragment | Ability | Warlock | 0 | 0 | 0 |
Coerce | Ability | Rogue | 3 | 0 | 0 |
Revolve | Ability | Shaman | 1 | 0 | 0 |
Arbor Up | Ability | Druid | 5 | 0 | 0 |
Bracing Cold | Ability | Shaman | 2 | 0 | 0 |
Ring of Courage | Ability | Paladin | 2 | 0 | 0 |
The Coin | Ability | 0 | 0 | 0 | |
Final Gasp | Ability | Warlock | 1 | 0 | 0 |
Runeforging | Ability | Death Knight | 1 | 0 | 0 |
Parrrley | Ability | Rogue | 1 | 0 | 0 |
Parrrley | Ability | Rogue | 1 | 0 | 0 |
Abyssal Curse | Ability | Warlock | 2 | 0 | 0 |
Ambush | Ability | Rogue | 2 | 0 | 0 |
Runeforging | Ability | Death Knight | 1 | 0 | 0 |
Cold Storage | Ability | Shaman | 1 | 0 | 0 |
Chill Vibes | Ability | Shaman | 3 | 0 | 0 |
Flash of Lightning | Ability | Shaman | 3 | 0 | 0 |
Weight of the World | Ability | Demon Hunter | 3 | 0 | 0 |
Weight of the World | Ability | Demon Hunter | 3 | 0 | 0 |
Mimiron's Blades | Ability | Rogue | 1 | 0 | 0 |
Mimiron's Coolant | Ability | Rogue | 0 | 0 | 0 |
Mimiron's Cloakfield | Ability | Rogue | 1 | 0 | 0 |
Mimiron's Switch | Ability | Rogue | 1 | 0 | 0 |
I can't stop feeling this card does not say the whole point of it.
I just think this card is rigged since when I picked it for troll as first tresure I aways ended up with like 6 minions leaving just 1 on his side.
I cannot tell of course, it's RNG. But I played it fracking 5 times and it always stealed nearly all minions from opponent.
And when opponent plays it it always steals most of my minions.
I think it's always beneficial for player that plays it. Just my experience
I would say that this treasure is best used if the opponent has all the minions, and you have none. This results in you have some minions to do some face damage. Chances are you could get their sneaky taunts on your side, allowing you to hold off some damage.
It's permanent, only usual when you have nothing on board, and enemy's board is full.
Has anyone used this? Is it a temporary, 1 turn effect?
It's permanent