Learn more about Kobolds and Catacombs
Want to learn more about Kobolds and Catacombs ? Head on over to our Kobolds and Catacombs guide!
Discuss this Card on the Forums
Join the discussion on our forums! Come discuss Unstable Evolution over in our dedicated Unstable Evolution discussion topic.
I'm confused by the art. The Old Gods in kobold caverns?
The Old Gods are back WutFace
Wild shaman, jesus. One single turn of Thaurissan and you just need wisps and penguins to build a board.
If it's like Headcrack, it'll just add it back with the normal cost.
Imagine razakazakus priest steals this card and gets a radiant elemental out. With zero cost hero power and a zero cost recharging spell, you basically become a quest mage for a turn. To make matters worse, razakazakus priest already runs Thoughtsteal, so this is a very real option.
I actually play evolve shaman and anybody who has any experience with this deck type knows that late-game fights against priests are really irritating with their machine gun antics. Anybody who doesn't take into account this danger is an idiot.
This is the Jade Idol of the new set. So much power and flexibility it's insane.
So you play it, and you get it back in your hand. You can recast it as much as you want for 1 mana and at the end of your turn it goes away. So you can spend 10 mana to repeatedly turn a Wisp into Deathwing. Or transform a bunch of friendly minions. Or correct a bad evolve.
Turn 1, Boar. Turn 2, Coin into this. Now you have a 4-drop. Like (4) 7/7.
If you can get this to cost 0 with Apprentice, you can continually cast it until all your minions cost 12 (Arcane Giant)!
And each cast triggers spell effects. Auctioneer. Arcane Giant. Red Mana Wyrm. Karazhan Totem Witch. Flamewaker. Yogg'Saron.
Crazy card. Do not, under any circumstances, let Mage copy it!
I'm more worried about Lyra the Sunshard + Radiant Elemental in priest, because that would let them drop their tiny minions on board and turn them into monsters for free, while filling their hand with spells.
Also, imagine razakazakus priest with this card and a radiant elemental out. With zero cost hero power and a zero cost recharging spell, you basically become a quest mage for a turn. To make matters worse, razakazakus priest already runs thought steal, so this is a very real option.
This card is AMAZING. It should be called controlled evolution because it lets you gain maximum value from even weak cards, and retains its value late into the game despite being such a cheap card.
I wonder what the Yogg synergy is here and if each copy counts as a spell (like a valeera copy does). If so, you could run this in a deck with Yogg and arcane giants, further increasing the value to absurd levels (e.g. totem on turn 10 and evolve up to a 9/9 = 8 spells, which is already a respectable Yogg; do this twice and you are playing Russian roulette with a nuke).
Alright, let's see what we can do with this totem. Oh man, Doomsayer. Re-roll. Silverback Patriarch, not much better. Let's try 4 mana. Wicked Skeleton, boo. Then Bomb Squad! Ah crap, Big-Time Racketeer. Let's roll again. Damnit, Lynessa Sunsorrow. Ok, one more time. King Togwaggle, really? And now Mayor Noggenfogger!
Who then made me target my other totem and turn it into a Doomsayer. 10 mana well spent!
imagine this in miracle rogue. or thoughtstealing this in priest with radiant elemental.
wait so how does this work? is it like Valeera where you get an extra copy after you cast it?
It seems like u get a copy of this card until end of your turn after u cast it. So, u can cast it again if u have enough mana. At the end of your turn copy of this card disappears.
Get down on your knees and tell me you love me.