Bonuses
These are the bonuses that it can roll.
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Battlecry: Destroy at least two enemy heroes.
coghammer was broken strong though.
This has potential. If played like a 1-of buff card and dropped with Sunkeeper Tarim or some other sweeping attack on the boardstate (which pally has a lot of), it can be a good tool to make a push.
Probably never going to outshine truesilver, but then again it might get hall-of-famed and then we might see more of these.
you can choose the bonus effect or it's RNG?
It's RNG. You find out which bonus you get when you draw this into your hand.
that's not actually rng, it would be rng if you get the random bonus, after playing the weapon without knowing it.
RNG. It would be too good if you got to choose.
The divine shield one is too overpowered in swarm decks.
If THAT is just a simple rare weapon for paladin this expansion I dare not think what LEGENDARY one might be.
You were so right... Val'anyr
RNG, RNG everywhere!
I like this weapon.
Ye it's not insane but it's a nice early weapon that, given the right luck, could be really good
muster for battle is a card that still sees play in wild. This is that just plus an attack for a dude which isn't that bad of a trade and may even be better in a fair number of situations.
is it possible to equip that with Blingtron 3000 and/or Malkorok ?
I assume you can equip the standard one, but not the variants. Although if it returns to your hard (Through Doomerang or something), maybe it can upgrade itself.
Theme-wise, it would make sense if you could get the bonus version from weapon-generation effects, but we'll have to wait and see if they actually coded it like that.
It says 'Gain a bonus effect in your hand' so I don't think it needs to be drawn. Being randomly added to your hand or discovered should work, according to the card text.