Deepwater Evoker
Card Text
Battlecry: Draw a spell.
Gain Armor equal to
its Cost.
Flavor Text
"Cap'n! We've hit an iceberg! ...No, it’s not my fault!"
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Cathedral of Atonement | Location | Priest | 3 | 0 | 3 |
Cathedral of Atonement | Location | Priest | 3 | 0 | 3 |
Relic Vault | Location | Demon Hunter | 3 | 0 | 2 |
Relic Vault | Location | Demon Hunter | 2 | 0 | 2 |
Magic Candle | Hero Power | 3 | 0 | 0 | |
Coordinated Strike | Ability | Demon Hunter | 3 | 0 | 0 |
Doomerang | Ability | Rogue | 1 | 0 | 0 |
Dead Man's Hand | Ability | Warrior | 2 | 0 | 0 |
Hack | Ability | 3 | 0 | 0 | |
Expedite | Ability | 0 | 0 | 0 | |
Rakanishu | Ability | 0 | 0 | 0 | |
Cataclysm | Ability | Warlock | 5 | 0 | 0 |
Gather Your Party | Ability | Warrior | 6 | 0 | 0 |
Crackling Shield | Ability | 0 | 0 | 0 | |
Molten Reflection | Ability | Mage | 4 | 0 | 0 |
The Swap | Ability | 0 | 0 | 0 | |
Totemic Smash | Ability | Shaman | 1 | 0 | 0 |
Big Bad Voodoo | Ability | Shaman | 2 | 0 | 0 |
The Beast Within | Ability | Hunter | 1 | 0 | 0 |
Stolen Steel | Ability | Rogue | 2 | 0 | 0 |
Splitting Image | Ability | Mage | 3 | 0 | 0 |
Rapid Fire | Ability | Hunter | 2 | 0 | 0 |
Unleash the Beast | Ability | Hunter | 6 | 0 | 0 |
Daring Escape | Ability | Rogue | 1 | 0 | 0 |
Dreamway Guardians | Ability | Druid | 2 | 0 | 0 |
Rapid Fire | Ability | Hunter | 2 | 0 | 0 |
Hunter's Pack | Ability | Hunter | 3 | 0 | 0 |
Immolation Aura | Ability | Demon Hunter | 2 | 0 | 0 |
Immolation Aura | Ability | Demon Hunter | 2 | 0 | 0 |
First Day of School | Ability | Paladin | 1 | 0 | 0 |
Gift of Luminance | Ability | Paladin | 3 | 0 | 0 |
Tidal Wave | Ability | Shaman | 8 | 0 | 0 |
Cutting Class | Ability | Rogue | 5 | 0 | 0 |
Command the Illidari | Ability | Demon Hunter | 5 | 0 | 0 |
Cascading Disaster | Ability | Warlock | 4 | 0 | 0 |
Cascading Disaster | Ability | Warlock | 4 | 0 | 0 |
Cascading Disaster | Ability | Warlock | 4 | 0 | 0 |
Shield Shatter | Ability | Warrior | 10 | 0 | 0 |
Shroud of Concealment | Ability | Rogue | 3 | 0 | 0 |
Coordinated Strike | Ability | Demon Hunter | 3 | 0 | 0 |
I am more than happy to put a bunch of cool, big spells in my deck, then gain armour for drawing them.
And then replay them with the parrot.
Now.. if only we had some really good 10 cost spells in standard... I hope the next reveals make this comment age poorly!
EDIT: Well shit - the mini set only added 1 5-cost spell to standard... that's not really fun. I don't know what I expected. :\
Ok stats, draw a card, gain armor, all in one card!
Armored Mage meta!
remember Arcane Artificer? this is him now, feel old yet?
I am curious to see if the push towards late game decks will push the quests into being less in the meta, or more because even though the late game decks are stronger, quests are built to fight them.
Jeez that's powerful.