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Hmm there can be combo with Wandering Monster + Snake Trap if first summons Crypt Lord.
Apothecary should be on the good side (or at least neutral), because it's way easier to trade out like a 5|2 or 5|3 and then play a minion. Or don't matter because you got 5|5 for 2 mana which (most likely) instakilled something? Yeah, it can multihappen with a snake trap and that's awful, but in solo, that's better than 1 fair trade.
And make a "eff this game" category for the Howlfiend.
Really is the apothecary that bad? Its a 5/5. The opponent attacks into it, I'm sure with whatever health it has left you can attack and get it killed before you play any minions.
I can see where it would be, but I feel like its hard to be screwed over by it.
The only really bad minion to get (so far) would be howlfiend because it has a negative effect. Even if it just summons a 0/3 or a 1/1 it's still stopping damage being done to your face, which could save you.
I think you missed Felguard for the "good outcomes" list. Don't fret, we've all forgotten its existence.
A hunter version of Noble Sacrifice. Seems like a decent card unless you get Howlfiend.
this is iffy, there's quite a few decent good 3 drops but there's also that cost me the game ones. if it was from deck it might not be so iffy
Ach, Hans! Run! It's the wandering....
I definately expect this to happen
I mean discard warlock is good right? so discard hunter?
could be good. A lot of 3-mana minions have over 3-health. Dropping this turn 2 could very easily mean that the spawn survives.
Also, there are some very special treats like Crypt Lord, Cloaked Huntress(PogChamp), Wickerflame Burnbristle, Drakkari Defender, Val'kyr Soulclaimer, Devilsaur Egg (if it pops instantly), anything poisonous, Vryghoul, Injured Blademaster and probably a few others I've missed and that's not counting anything unreleased obivously
Enough 3-drops in the game are at least 2/2s or 2/1s which makes this on low rolls at least somewhat like Noble Sacrifice. The worst cases I could find (the absolute worst, mind you):
Mana Tide Totem (if it dies), Howlfiend, Blubber Baron, Alarm-o-Bot, Moroes.
You see, there's plenty of pretty good outcomes, a handful of really bad ones and a whole load of decent to mediocre ones. If Secret Hunter ever sees play again, this willll probably be run.
it is a tempo swing. If you get an decent 3 drop with 2 mana on turn 2, your turn 3 is gonna do some serious damage.
I think this is pretty good and could bring back secret hunter.
Wait, stop! It's just Brann Bronzebeard. These candles cast awfully funny shadows sometimes.