Hero Power
Card Clarifications
- You can never have more than one Shadow Reflection in your hand.
- Shadow Reflection leaves your hand at the end of your turn, so it only works on 5 mana cards or less. (Source)
- Death's Shadow is hero Hero Power.
- Shadow Reflection is the token spawned by her hero power.
- Remember how Stealth works! If you wish to attack, do attack BEFORE using this Hero card.
- Effects that invoke Mana Cost reduction will not be copied by Shadow Reflection. (Like Emperor Thaurissan ticks, Preparation, Shadowstep.)
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Join the discussion on our forums! Come discuss Valeera the Hollow over in our dedicated Valeera the Hollow discussion topic.
Valeera The 400 Dust
Battlecry: Destroy this card to gain 400 dust
, if you have golden one , gain 1600 instead.
first I never said that rogue quest is bad , second 9 mana card must be extremely strong to see any play (which is not)
''Even if I do not think the meta will slow down enough to play combo decks'' I think we both aggre with that.Saying a certain card is bad doesnt mean that card is bad on its own but meta state , effect on board , mana cost etc etc.If all aggro decks get nerfed maybe this card can see play but as you said I dont think meta will slow down :(
Alleluia!! I love it!
But it is super expensive though...
Hmm, so what happens when you play a 1/1 copy of Shadow Sensei alongside Valeera the Hollow on turn 10? Could the game's coding goof and treat Veleera as a stealthed minion?
TOAST LIED TO US
Quick Info
Type: Unplayable Hero
Class: Rogue
Rarity: legendary wait, this thing is legendary???
. . . .
you have to be so far ahead to play this card, giving your hero stealth for only one turn isn't enough unless you follow it up with a Vanish and a massive heal. The hero power isn't even that great compared to Jaina's who also costs nine mana. Maybe if rogue fanatics develop some sort of control jade rogue or something, this can be almost like an extra turn. but it's still not gonna save you from a jade army or a volley of fireballs the next turn.
at least the effects aren't random at all. . .
It's stupid that you're already shit-talking this legendary before we've even seen its Hero Power.
I looked at it before I commented, I know full well what it does. clearly I mentioned it in my first reply. If this sees play, it will be very similiar to how quest mage plays out and will require an otk. maybe with Malygos or something, but as of now, those decks just aren't seeing play.
There is no Stealth in Gadgetzan!
Please let one new remotes. "My precioussss!"
So you use it to "escape death", otherwise its 9 mana gain 5 armor. To recover from that you need some huge life gain or board clear which rogue doesn't have. Then you got this hero power that generate you some value when you struggle to survive. It makes no sense.
♪♫♪♫♪ Can't touch this ♪♫♪♫♪♫ A can't touch this....
Break the ice block with stealth !! Now Mages can't touch my Valeera !
Certainly the most interesting hero card we've seen, but it will take a good amount of theory crafting to see what can really be done with it. The battlecry is probably powerful enough for it to be 9 mana, considering it's near-complete invincibility for a turn of your choosing
9 mana!?!
Assuming you will even live that long as a rogue. the turn you play this It effectively gives you ice block.
OK, then what? The fact that you only get one shadow reflection per turn, they don't carry over AND you can't copy cards that cost 6 or more makes this pretty bad.
hero power: make your leeroy attack 3 times.
“Effects that invoke Mana Cost reduction will not be copied by Shadow Reflection. (Like Emperor Thaurissan ticks, Preparation, Shadowstep.) ”
I'd formulate this more like “Mana cost reducing effects from third cards will not be copied by Shadow Reflection.”
The Arcane Giant in the video is pretty evidently casted for 0 mana.
Actually, that shadow reflection becomes an arcane giant with the same effect which reduces its own cost for each spell you have cast that game.