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[Edit: Nevermind, I fail at reading]
they are really trying to kill off pirate warriors! good
Because what Token Druid needed was for all of its minions to be untargetable.
Let me change your mind.
Well, to be fair, during this next expansion Priest can literally steal anything from you, so you might as well just play whatever you want.
I didn't say anything about meta... But I suppose doing following OTK is much more fun:
Potion of Madness
Divine Spirit
Divine Spirit
Inner Fire
(Would work against token druid for whom Crypt Lord is the only taunt)
Now we just need a "Give your 1 attack minions X" card and the Spreading Plague synergy will be real.
It's a good wall that will absorb more damage than Tar Creeper,but it's low Attack means it won't do much damage. A decent buff target, but it's main idea is to slow the game and kill a few 1 Health pirates or weapon charges.
If it had at least one more attack it'd be playable and in that case reduce it's health to 5 so it's not a turn 3 stegadon. At the moment it's not necessarily horrible but not the best either
Cheat Lord
Arch-enemies of Silverback Patriarch:
New addition: Crypt Lord
Is 1-attack minions going to be a thing in KoFT? Because a bunch of 1-attack dudes won't replace Jade Druid without some awesome support.
YEAH FUCK YOU SILVERBACK PATRIARCH NOBODY LIKES YOU
Apparently Beast Tag=Two Health! Of course class cards do get a bit of wiggle room when it comes to stats.
And fuck you too Mogu'shan Warden, while we're at it.
Well neutral cards from basic set are generally underpowered.
Are they going to give us a neutral card that removes multiple taunts or...?
Darkshire Councilman Druid version.
I was just about to add this in myself.
All in all, I think that Crazed alchemist will be seeing a lot of play in Taunt-druid, as turning their health into attack is not a loss, even if they die, as Hadronox could bring them back to an extent.