Shroud of Concealment
Card Text
Draw 2 minions. Any played this turn gain Stealth for 1 turn.
Flavor Text
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Corpse Explosion | Ability | Death Knight | 5 | 0 | 0 |
Army of the Dead | Ability | Death Knight | 5 | 0 | 0 |
Army of the Dead | Ability | Death Knight | 5 | 0 | 0 |
Corpse Explosion | Ability | Death Knight | 5 | 0 | 0 |
Undead Monstrosity | Minion | Death Knight | 4 | 4 | 5 |
Corpse Explosion | Ability | Death Knight | 5 | 0 | 0 |
Chained Guardian | Minion | Death Knight | 11 | 8 | 5 |
Army of the Dead | Ability | Death Knight | 4 | 0 | 0 |
Bewitched Guardian | Minion | Druid | 5 | 4 | 1 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 2 | 4 |
Druid of the Scythe | Minion | Druid | 3 | 4 | 2 |
Dire Wolf Form | Minion | Druid | 3 | 2 | 4 |
Dire Panther Form | Minion | Druid | 3 | 4 | 2 |
Greedy Sprite | Minion | Druid | 3 | 3 | 1 |
Ironwood Golem | Minion | Druid | 4 | 3 | 6 |
Crystal Dryad | Minion | Druid | 1 | 1 | 2 |
Dreamway Guardians | Ability | Druid | 2 | 0 | 0 |
Crystal Merchant | Minion | Druid | 2 | 1 | 4 |
Free Spirit | Minion | Druid | 1 | 1 | 2 |
Rhythm and Roots | Ability | Druid | 4 | 0 | 0 |
Ancient's Melody | Ability | Druid | 4 | 0 | 0 |
Ancient | Minion | Druid | 5 | 5 | 5 |
Giant's Dance | Ability | Druid | 4 | 0 | 0 |
Giant | Minion | Druid | 8 | 8 | 8 |
Rhythm and Roots | Ability | Druid | 4 | 0 | 0 |
Death Blossom Whomper | Minion | Druid | 5 | 6 | 5 |
Ancient | Minion | Druid | 5 | 5 | 5 |
Underking | Minion | Druid | 7 | 6 | 6 |
Iron Hunter Rexxar | Hero | Hunter | 0 | 0 | 30 |
Wanderer Rexxar | Hero | Hunter | 0 | 0 | 30 |
Crackling Razormaw | Minion | Hunter | 2 | 3 | 2 |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
The Beast Within | Ability | Hunter | 1 | 0 | 0 |
Wyvern | Minion | Hunter | 5 | 5 | 5 |
Rapid Fire | Ability | Hunter | 2 | 0 | 0 |
Unleash the Beast | Ability | Hunter | 6 | 0 | 0 |
Rapid Fire | Ability | Hunter | 2 | 0 | 0 |
Dinotamer Brann | Minion | Hunter | 7 | 2 | 4 |
Hunter's Pack | Ability | Hunter | 3 | 0 | 0 |
Faaaaaaaaaaaaaace!
Perhaps but there is a diminishing return on card draw. Decks can only contain 30 cards and this is competing with a TON of strong draw rogue already has.
Do the two minions you draw get stealth, or any minions you play after playing this card?
It's...ambiguous.
Yes. I went here to check the comments for the same question.
From the wording I'd say its any minion played after this is played. Probably wanted a conceal style effect that wouldn't be busted.
as it turns out, it does not. Just checked a video from Danehearth where he played a Prize Plunderer right after Shroud of Concealment and it did not get stealthed.
06:09
Yep I learned through use also. It's just a draw 2 for 3 with very slight upside.
Nice!
I hate it...
Dont rogues have enough draw?