Deviate Dreadfang
Card Text
After you cast a Nature spell, summon a 4/2 Viper with Rush.
Flavor Text
Even with wings, snakes STILL don't have legs.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Never Surrender! | Ability | Paladin | 1 | 0 | 0 |
Stormcrack | Ability | Shaman | 2 | 0 | 0 |
Spreading Madness | Ability | Warlock | 3 | 0 | 0 |
Dragon's Breath | Ability | Mage | 5 | 0 | 0 |
Enter the Coliseum | Ability | Paladin | 3 | 0 | 0 |
Flamecannon | Ability | Mage | 2 | 0 | 0 |
Flamecannon | Ability | Mage | 2 | 0 | 0 |
Poison Spit | Ability | 0 | 0 | 0 | |
Envenom Weapon | Ability | Rogue | 2 | 0 | 0 |
Spreading Madness | Ability | Warlock | 3 | 0 | 0 |
Blood Moon | Ability | 2 | 0 | 0 | |
Pick Pocket | Ability | Rogue | 2 | 0 | 0 |
Ferocious Howl | Ability | Druid | 3 | 0 | 0 |
Witching Hour | Ability | Druid | 3 | 0 | 0 |
Guardian’s Evocation | Ability | Mage | 0 | 0 | 0 |
Totem of the Dead | Hero Power | 0 | 0 | 0 | |
Totem of the Dead | Ability | 0 | 0 | 0 | |
Psionic Probe | Ability | Priest | 1 | 0 | 0 |
Evasion | Ability | Rogue | 2 | 0 | 0 |
Twilight's Call | Ability | Priest | 3 | 0 | 0 |
Pack Tactics | Ability | Hunter | 2 | 0 | 0 |
Bladestorm | Ability | Warrior | 2 | 0 | 0 |
Chomp | Hero Power | 2 | 0 | 0 | |
Decimation | Ability | 0 | 0 | 0 | |
Annihilation | Ability | 0 | 0 | 0 | |
Pack Tactics | Ability | Hunter | 0 | 0 | 0 |
Shriek | Ability | Warlock | 1 | 0 | 0 |
Mark of the Loa | Ability | Druid | 4 | 0 | 0 |
Corrupted Blood | Ability | 1 | 0 | 0 | |
Bladestorm | Ability | Warrior | 2 | 0 | 0 |
Dark Alley Pact | Ability | Warlock | 4 | 0 | 0 |
Proving Grounds | Ability | Demon Hunter | 6 | 0 | 0 |
Zok Rocks! | Ability | Druid | 2 | 0 | 0 |
Poison Bloom! | Ability | Druid | 2 | 0 | 0 |
Graveyard Shift | Ability | Death Knight | 3 | 0 | 0 |
All Fel Breaks Loose | Ability | Demon Hunter | 5 | 0 | 0 |
All Fel Breaks Loose | Ability | Demon Hunter | 5 | 0 | 0 |
Training Session | Ability | Warrior | 1 | 0 | 0 |
The Coin | Ability | 0 | 0 | 0 | |
Frost Strike | Ability | Death Knight | 2 | 0 | 0 |
Most of Druid's cheap spells are nature spells, so I think this can fit a role similar to Exotic Mountseller. It's more expensive, but it's also more consistent.
Not a deck I'm super interested in, but certainly one with potential.
Cool card, but pretty dang expensive
better nature synergy than anacondra in application. Can tempo out recovery fairly easily
Compare with Exotic Mountseller
Are the Vipers poisonous?
playing it for 4 mana, you could do some cool stuff