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This card is going to lead to some really amazing youtube videos.
How many consecutive Primordial Glyphs can you pull? Enough to complete Open the Waygate?
Oh dear, this is a dangerous card I wish they hadn't printed...
So many synergies with this spell...
For one, this is a 2x auto-include in secret mage. Odds of getting a secret in your picks is very high for early game consistency, and you can instead pick a needed spell late-game.
That or just turn 5 Firelands Portal.
I might be wrong but isn't this going to be random spell, from any class? Chances of getting Firelands portal are pretty unlikely. Sometimes you'll get something crazy and yet sometimes you will get 1 mana Spreading Madness Or 0 mana Prep which is already 0 mana, but you can get 4 mana Firelands which is even better. People always overhype cards i think that this might not see all that much play because it's one of the most RNG driven cards in the entire game. Remember how people were excited about Don Hancho and yet you see him once every 50 games.
No, this will be a spell from the mage class. Standard discovers discover only collectible cards from your class and general cards, which don't exist in this case.
Also, keep in mind that you discover the spell, you don't gain one randomly. The chances for Firelands Portal is still low, but it isn't THAT low.
Let's say you're looking for strong, non-random direct damage. You'll be ecstatic with Meteor, Firelands Portal or Fireball.
Odds of finding those three cards or another Primordial Glyph: 35%
Odds of finding one of those cards, Frostbolt, Pyroblast, Flamestrike or Blizzard: 61%
That's the cream of the crop there. so 3 out of 5 times you'll find a great spell in terms of direct damage. If you add stuff like Flame Geyser, Polymorph and Greater Arcane Missiles your chances go up to 75%.
And remember, this doesn't just find a card, it discounts it by two. For the more expensive spells you'll be casting them two turns ahead of schedule.
I lay no claim to being a hearthstone pro or expert, but this card looks overpowered to me. it literally costs nothing to put it in your deck- you aren't spending mana, you're putting it on lay-away for a later spell. You aren't spending a card either. Its interaction with Flamewaker is this side of insane, and the interaction with Antonidus is..... impressive. Never mind the part about the new quest.
There isn't a mage archetype around that wouldn't benefit from this spell- freeze mage would be closest, but even freeze mage might jump at another chance for a freeze effect or mass removal. I'd be surprised if this isn't a mage staple for the next two years- or until it gets nerfed.
Yogg is always hungry, gotta feed him somehow you know.
Mage spells is the strongest spells in the game in my opinion...(this is why Ethereal Conjurer has a risky statline)
So overall I think its a really good and fun card.
infinite loop for mana wyrm OTK?
2 mana quest unlock