Reward
Card Clarifications
- The reward for this quest is Time Warp.
- Spells that are cast by effects like Yogg-Saron's Battlecry are not counted for this quest's progress.
- If you're able to collect multiple Time Warp cards, the effects do stack!
- A not-complete list of example cards which can generate spells that will achieve this quest are: Babbling Book, Cabalist's Tome, Primordial Glyph, Mana Bind, Steam Surger, and Kabal Courier.
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Does Yogg and Servant of Yogg also count toward this Quest?
You want to cast a spell? IIIIII want to cast a spell!
It can help setup EXODIA combo with 4 sorcerer apprentice and antonidas in wild.
Card with potential for sure. It's not dshift level but it's pretty good.
I hope we're happy, Freeze Mage had to die for this card.
There will freeze mage get 6 spells not from deck?
If this card and Ice Lance existed in STandard at the same time, Freeze Mages would find a way. I mean, the deck already runs Forgotten Torch... you could run Cabalist's Tome and Kabal Courier if you had to.
This is a dead card in Arena. How do you expect to create and play 6 spells?
6 spells that didn't start in your hand or your opening hand?
!2 wins in arena? That will never happen with this in your deck.
Technically it's badly worded, the cards start in your deck if they don't start in the opening hand, I watched the stream and found out for myself that they must be added to the players hand by an outside momentum. Also with cards like babbling book, spellslinger, every discover card as well as the new mage secret, which should gain an occurrence bonus in arena, this could very easily be triggered in a deck that drafts it within the first 15 or maybe 20 cards.
KILLA QUEEN BITES THA DUSTO
Ok, ok, will play mage...
LET'S DO THE TIME WARP AGAAAAAAIN
Babbling Book, Cabalist's Tome, Kabal Courier, etc. An honestly easy quest to basically pay 5 mana for all minions to have Windfury, charge, and end/start of turn effects to go off.
Also the new Shimmering Tempest
In mtg there is lots of card with this effect. And only decks used it was combo decks which tried to go infinite turns. It is impossible in hearthstone. It would be a good card if it was just legedary spell card, but not as card which required to denay you good starting hand and play mediocre cards with random effects.
And in mtg it is just a card which you can put 4 copies in deck and you don't need play bad creatures which give you wrong spells in order to get extra turn. And nobody plays it anyway. (Just a turboland deck which tryes to kill you with manlands getting infinite turns and attacking you for 2-3 damage per turn.)
Also timewalk wasn't banned. It was restricted (analog of legendary card in hearthstoe which you can put in your deck in single copy) and it costed just 2 mana and you could play it on 2nd turn and get extra turn (that you obviously can't do with Open the Waygate
This shit is so broken if you go second since the coin doesnt start in your deck O.o For once winrate will swing in favor of going second for a deck.
Casino feat echo giant mage was born.