Saviors of Uldum Guide
Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.'
The same battle cry when this card's deathrattle procs? Majordomo ExecutusBlizzard just reusing shit now.
Maybe he will finally see some play. It's possible to do some pretty devastating combos with this and sulfuras.
but this have not been played even with Raza the Chained
There is quite a difference between healing for 2 and dealing 8 damage to a random enemy, potetnially your opponents face.
It can be deal 2 dmg with 0 mana
more like 100% SMOrc face
On a serious note, the weapon charges should help kill all the random tokens. Plus, you should not have problems as warrior has a plethora of removal.
Reporting For Duty
7 taunts might be hard to pull off though....
Did you see other warrior cards?
But if Ragnaros lost his weapon while being shunted to Wild (& picked up by some random Warrior so it seems), what will Ragnaros, Lightlord be using?
It would be three mana, as it would expect you to hero power with it.
what the fuck is that terrible art..
It's taken from the stream(screenshot), which naturally makes it look blurry. It'll get updated once they put the original out on their site.Just the same way it's been the previous releases. This card is already in HS and has been since 2015. It's the same as the one you go up against in the Adventure. With mana cost adjusted and added class ofc.Anyway, here it is in "HQ" form from the adventure:
Eight of the quest rewards cost 5 mana. This is the only one that doesn't, but since it changes your hero power as a battlecry, playing it and using your hero power costs 5 altogether. Very clever, Blizzard!
HEH, BY FIRE BE PURGED!