Reward
Card Clarifications
- The reward for this quest is Galvadon.
- Only spells that target a specific friendly minion will count towards the quest! Cards such as Avenge or Competitive Spirit will not work.
- You are able to choose the same Adaption multiple times.
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2 out of ? do you really think that's bad
Only bad pally legend so far was eadric
Bolvar was worse
Come on Blizzard. How you gonna make a 5 mana 5/5 that Adapts 5 times, and then make the quest to cast 6 spells?
Preach !!
you forgot about equality and smuggler's run - they also affect minions
Seal of Champions rotates out
Don't forget about Mukla Tyrant of the Vale.
I voted for "Vary Good" what did you guys vote for?
"Meta Defining" br0 ;)
The quest is very hard (I really hoped for 8 silverhands or something), but anyway Galvadon is just too much flexible inpact on the board. The only counter I can think about are DOOM! and Twisting Nether bros. Maybe the "Vary Good" is better, as it still isn't the hunter quest, but time will reveal the truth.
I hope it is "meta-defining" because I want Paladin to be good again. Not "Mysterious Challenger" good, but just better than what it is now.
5 mana Stealth, Windfury, 14/5? OH YEAH!
Mukla, Tyrant of the Vale
This card is gonna have an amazing gold form
Not if it in stealth
Not if untargetable by spells
not rly, cuz hex and polymorph have to target minion, and probably Galvadon wouldn't be targeted with a spell like Soggoth
First LUL
Jokes aside really cool concept but doesn't seem to fit any archetype of paladin right now :(
Isn't that the point though? If you want the game to remain 'fresh' new archetypes need to pop up