Reward
Card Clarifications
- The effect happens to minions which are played and summoned. For example, Frogs and Sheep from Hex and Polymorph would become 4/4. (Source)
- Cards on the battlefield when Crystal Core is played will become a 4/4 regardless of active buffs on them. You can later on buff them with cards and they will retain those stats. (Source)
- Example: Edwin VanCleef's effect works as normal if he's in your hand after Crystal Core is played. It will just add the +2/+2 to the 4/4. (Source)
- The reward for this quest is Crystal Core.
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Where can i learn about the rewards?All i see is names without explenation.Crystal core but what is it,a snickers?
Such a cool quest requirement! Not nearly so linear as "play 7 stealth minions" or something like that. Actually requires some planning, not just playing certain minion types on curve.
Two Murloc Tinyfins, two Shadowsteps and a prep and you can have 2 5/5s by turn 2. GG.
The reward costs 5 mana, it slows you down
With prep quest reward costs 2 mana. That what he was talking about. And it immediately turns your 2 small tynifins into giant murlocs on turn 2.
Only with the right hand,you need to have 2 1 mana minions 2 shadowsteps and a prep ha :D good luck bro
Impossible unless you are going second, remember the quest takes up a spot in your hand. And going second there is a good chance those 1/1s will be gone come turn 2.
Teoretically this quest is very strong, but I doubt someone would play it.
It seems you were wrong (at least about the second half of your sentence, the first is as true as they come.)
I mean, is this really viable in an aggro archetype? Probably not.