Ragnaros the Firelord was an incredibly powerful Elemental Lord and master of all fire elementals. He ruled for more than three hundred years over his minions from deep inside the fiery core of Blackrock Mountain. After being banished back to the Firelands, he aligned himself with Deathwing and his fellow Elemental Lord, Al'Akir, in the effort to purge all life from Azeroth. To help bring about the end of days, Ragnaros laid siege to the World Tree Nordrassil on Mount Hyjal, unleashing his most powerful minions. Despite the incredible destructive forces at his disposal, the mortal champions of Azeroth were able to lay siege to the Firelord's domain, where they bested all of the challenges he laid before them, and eventually destroyed him within his own fortress.
Ragnaros the Firelord
Card Text
Can't attack. At the end of your turn, deal 8 damage to a random enemy.
Flavor Text
Ragnaros was summoned by the Dark Iron dwarves, who were eventually enslaved by the Firelord. Summoning Ragnaros often doesn’t work out the way you want it to.
Card Sounds
From: https://www.reddit.com/r/hearthstone/comments/4kpzt6/my_masterpiece_die_insect/
This is pure gold LOL
Just got him from Tavern Brawl pack!!!
Top 2 Brawl. When 1 Ragnaros in deck is not enough:
P.S. That was an interesting matchup. Innervate+Ragnaros the Firelord druid against Ice Block+Molten Giant mage. If Rag missed at least 2 times that battle, i would lost.
Does typing too soon here give you some sort of achievement or whats happening?
EDIT: Nope nothings happening, hearthpwn community is just weird.
Hello there. I think it's time for me to write another review of a legendary.
To begin with, when i started to play HS i was a true fan of Ragnaros the Firelord, but some time later i reduced my evaluation of this card due to its "misses". Then I got it from a pack(some of you may know this story if you read my Alexstrasza comments). I tried him in a few decks. It turned out to be a lot different from what I expected. So, let's break him down.
It's a 8/8 for 8 legendary, that throws Flame Lance into something hostile to you. One huge advantage of him over any other minion is that he doesnt consume his health while shooting. He can easly kill 95% of minions in the game just for free (well, not exactly, he consumes your luck. After few crucious shots he will miss everytime you need him to kill a thing), you only played 8/8 for 8 and got a free kill OR took down 25% of enemy's health (dont mention armour). This is insane advantage. He's just a sentry that purges with fire something out of board. Even if it gets removed right away, he's already released his shot and sometimes this 1 shot is enough to start winning back by rising tempo. Also, remember all these "YOLORAG" situation when you have like 7 hp and out of 5 targets he chooses your face. Also, Ragnaros the Firelord hard counters Lord Jaraxxus, because it either kills his Infernal or consumes 50% of Lord's health. Both are acceptable options, in my sight.
Now let's talk about his "misses". Yes, playing Ragnaros against aggro is useless, unless you taunt him with something, but in control or midrange matchaps he can help you a lot, even turn the tides into your favour. If you have a board, you just clear what you can and leave medium-high threat on the board to let Ragnaros the Firelord decide wether it's affrodable for it to live or not. Even killing a 2/3 or 4/4 gives you an advantage, because you dont need to spend a weapon hit/spell/other minions' health to get rid of it. Also, when it misses and becomes a Faceros, it gives you a lot of opportunities to push for lethal, because in late game every point of health matters, and he burns the 1/4 of enemy hero. Yes, there are moments when he kills a 1/1 out of 8/8 and 7/7, but if he always killed the right target, that would be the most imbalanced legendary out of them all. By the way, if you are a lucky-ducky, Rag will always hit what you want.
When Ragnaros the Firelord loses the high-threat or desirable target, even that is acceptable. because your enemy would really like to get rid of your sentry. He would run his minions into it in most cases, because ignoring it would be not a wise decision. He may just spam his board in hope that Rag will lose his damage into something, but in a control deck you should have measure to deal with minions right away. It's drawback of being "BGH-able" is also kind of a good thing, because if you run several huge minions, getting Rag killed means that your enemy would have 1 less removal for your remained stuff.
What is more, that legendary has one more unique advantage. It doesnt trigger attack-required spells like Bear Trap, Blessing of Wisdom(I wonder who would cast it on Rag), Ice Barrier and so on. Also Ragnaros the Firelord is kinda not that afarid of Humility-styled effects, unless your opponent is trading with it.
In the WOTOG Expansion that guy should be more demandable. Because overall meta will slow down in some degree, and the new packs have brought us some heavy minions like C'Thun's servants or other medium-high creatures. So Ragnaros the Firelord will be happy to purge new targets.
Keep in mind that Ragnaros is one of those legendaries which arent afraid of silence. Sometimes you would even silence it by yourself to make sure it hits the right target. I would advice you to put a silence source in your deck if you gonna use Rag. Not complementary, though.
Little Note: Stealthing Ragnaros the Firelord is pointless, because whe he shoots, he deals damage and it breaks stealth.
So, to sum up, I would like to say that this legendary definitely worths to be in your collection. I would give it a 3rd place out of all neutral Classic Legendary(oh, yeah, Ragnaros will always be Standart-friendly).
P.S. PLEASE, dont make this review be flooded out with "SOO TOON" commentraries. Respect the other's job done.
If you've enjoyed reading this review, follow me in my profile to stay tuned and check out my other observations(Links):
The Expert Set:
Neutral legendaries: Onyxia | Baron Geddon | Malygos | Deathwing | Bloodmage Thalnos | Cairne Bloodhoof | Leeroy Jenkins| Harrison Jones |Sylvanas | Ysera | Ragnaros | Alexstrasza | The Black Knight
Class ones: Al'Akir the Windlord | King Krush | Cenarius | Edwin VanCleef | Archmage Antonidas | Tirion Fordring | Jaraxxus | Prophet Velen[Remastered in 26.10.2016] |Grommash Hellscream
The Whispers of the Old Gods Set:
Neutral legendaries: N'Zoth | Soggoth
Other Sets:
| Kel'Thuzad | Arch-Thief Rafaam |
My forum thread(Link)
Great review and we can say more about ragnaros value vs standard mode , and fuck all "too soon comments"
The Black Knight will be observed after meta shifting ends. At the moment my review may not be actual. Harrison Jones is not planned, cause his effect can easly be substitutted, and i plan to do unique legendary reviews. If you like my jobs, follow me in profile to be up to date.
UPD: Done.
don't forget the immunity to power word glory, vaporize, explosive trap, bear trap, etc. . and other stuff that involves trigger of attacking.
TOO SOON!
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Ragnaros the Firelord woah !
too soon
if ragnaros dealt damage equal to its attack power then it would be more interesting. buff with blessing of might. 11 damage fireball
HELLO!!!!!!
TOO SOON!
what have they done to my avatar?!?!? damn you hearthpwn and your april fool's nonsense!!!!