Swinetusk Shank
Card Text
After you play a Poison,
gain +1 Durability.
Flavor Text
Comes with a rack of ribs!
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Embiggen | Ability | Druid | 0 | 0 | 0 |
Puzzle Box of Yogg-Saron | Ability | Mage | 10 | 0 | 0 |
Swinetusk Shank | Weapon | Rogue | 3 | 2 | 2 |
Trueaim Crescent | Weapon | Hunter | 1 | 1 | 4 |
Coilfang Warlord | Minion | Demon Hunter | 8 | 9 | 5 |
Leatherworking Kit | Weapon | Hunter | 1 | 0 | 3 |
Reaper's Scythe | Weapon | Warrior | 4 | 4 | 2 |
Self-Sharpening Sword | Weapon | Rogue | 3 | 1 | 4 |
Shadowcloth Needle | Weapon | Priest | 1 | 0 | 3 |
Tuskpiercer | Weapon | Demon Hunter | 1 | 1 | 2 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
Draconic Studies | Ability | Priest | 1 | 0 | 0 |
EVIL Quartermaster | Minion | Warrior | 3 | 2 | 3 |
Florist | Minion | 2 | 2 | 3 | |
Rune Dagger | Weapon | Shaman | 2 | 1 | 3 |
South Coast Chieftain | Minion | Shaman | 2 | 3 | 2 |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Curse of Flesh | Ability | 0 | 0 | 0 | |
Curse of Flesh | Ability | 0 | 0 | 0 | |
Earthroot | Ability | 0 | 0 | 0 | |
Eye of C'Thun | Ability | 5 | 0 | 0 | |
Fadeleaf | Ability | 0 | 0 | 0 | |
Galakrond's Might | Hero Power | Warrior | 2 | 0 | 0 |
Galakrond's Wit | Hero Power | Priest | 2 | 0 | 0 |
Gauntlet of Origination | Hero Power | Warlock | 1 | 0 | 0 |
Gromsblood | Ability | 0 | 0 | 0 | |
Guts and Glory | Hero Power | Rogue | 0 | 0 | 0 |
Mageroyal | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Noggen-Fog Generator | Ability | Rogue | 1 | 0 | 0 |
Pharaoh's Warmask | Hero Power | Hunter | 2 | 0 | 0 |
Rot Aura | Hero Power | Hunter | 1 | 0 | 0 |
You sometimes get poison shenanigans with the Valeera DK, but a Kingsbane is a better target for that kind of thing. But rogue is losing so much good stuff from RoS and DoD that it could find a spot somewhere.
Do Xaril, Poisoned Mind's Toxins count?
I believe they are called toxins not poisons, take a look again at the cards effect.
Edit: what I'm saying is that cards that have the name "poison" in them count to the weapons ability. Because each of Xaril's toxins say "toxins" in their name and not poison means they won't count.
No, and even if they did it wouldn't make Xaril worth adding just for this imo.
It needs 3 poisons to out-scale self-sharpening sword though, because a 2/4 weapon is 2 less damage than a 1/4 that increases each use. I still think self-sharpening is better.
Agreed. This is trash.
Welcome back Kingsbane
So as of right now there are 3 poisons:
Deadly poison
paralytic poison
nitroboost poison
Seems like a good weapon, may see at least one of it in a tempo weapon rogue.
New achievement "Lose a 12/8 Swinetusk Shank to Acidic Swamp Ooze".
So with Paralytic Poison, and Nitroboost Poison you get a 5/4 weapon that has immunity. Sheesh that is quite a nasty weapon.