Swinetusk Shank
Card Text
After you play a Poison,
gain +1 Durability.
Flavor Text
Comes with a rack of ribs!
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Coilfang Warlord | Minion | Demon Hunter | 8 | 9 | 5 |
Trueaim Crescent | Weapon | Hunter | 1 | 1 | 4 |
Self-Sharpening Sword | Weapon | Rogue | 3 | 1 | 4 |
Rune Dagger | Weapon | Shaman | 2 | 1 | 3 |
EVIL Quartermaster | Minion | Warrior | 3 | 2 | 3 |
Florist | Minion | 2 | 2 | 3 | |
Shadowcloth Needle | Weapon | Priest | 1 | 0 | 3 |
Leatherworking Kit | Weapon | Hunter | 1 | 0 | 3 |
Reaper's Scythe | Weapon | Warrior | 4 | 4 | 2 |
South Coast Chieftain | Minion | Shaman | 2 | 3 | 2 |
Tuskpiercer | Weapon | Demon Hunter | 1 | 1 | 2 |
Swinetusk Shank | Weapon | Rogue | 3 | 2 | 2 |
Spy-o-matic | Minion | Rogue | 1 | 3 | 2 |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Umberwing | Weapon | Demon Hunter | 2 | 1 | 2 |
Noggen-Fog Generator | Ability | Rogue | 1 | 0 | 0 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
Fadeleaf | Ability | 0 | 0 | 0 | |
Earthroot | Ability | 0 | 0 | 0 | |
Mageroyal | Ability | 0 | 0 | 0 | |
Gromsblood | Ability | 0 | 0 | 0 | |
Eye of C'Thun | Ability | 5 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Curse of Flesh | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Draconic Studies | Ability | Priest | 1 | 0 | 0 |
Demonic Studies | Ability | Warlock | 1 | 0 | 0 |
What Does This Do? | Hero Power | Mage | 0 | 0 | 0 |
Rot Aura | Hero Power | Hunter | 1 | 0 | 0 |
Guts and Glory | Hero Power | Rogue | 0 | 0 | 0 |
Gauntlet of Origination | Hero Power | Warlock | 1 | 0 | 0 |
Trusty Whip | Hero Power | Hunter | 2 | 0 | 0 |
Galakrond's Wit | Hero Power | Priest | 2 | 0 | 0 |
Galakrond's Might | Hero Power | Warrior | 2 | 0 | 0 |
Embiggen | Ability | Druid | 0 | 0 | 0 |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 | |
Mindflayer Goggles | Ability | 0 | 0 | 0 | |
Curse of Flesh | Ability | 0 | 0 | 0 | |
Mysterybox | Ability | 0 | 0 | 0 |
You sometimes get poison shenanigans with the Valeera DK, but a Kingsbane is a better target for that kind of thing. But rogue is losing so much good stuff from RoS and DoD that it could find a spot somewhere.
Do Xaril, Poisoned Mind's Toxins count?
I believe they are called toxins not poisons, take a look again at the cards effect.
Edit: what I'm saying is that cards that have the name "poison" in them count to the weapons ability. Because each of Xaril's toxins say "toxins" in their name and not poison means they won't count.
No, and even if they did it wouldn't make Xaril worth adding just for this imo.
It needs 3 poisons to out-scale self-sharpening sword though, because a 2/4 weapon is 2 less damage than a 1/4 that increases each use. I still think self-sharpening is better.
Agreed. This is trash.
Welcome back Kingsbane
So as of right now there are 3 poisons:
Deadly poison
paralytic poison
nitroboost poison
Seems like a good weapon, may see at least one of it in a tempo weapon rogue.
New achievement "Lose a 12/8 Swinetusk Shank to Acidic Swamp Ooze".
So with Paralytic Poison, and Nitroboost Poison you get a 5/4 weapon that has immunity. Sheesh that is quite a nasty weapon.