Gold Road Grunt
Card Text
Taunt
Frenzy: Gain Armor equal
to the damage taken.
Flavor Text
No, no, no, Gold Roads are very different from Yellow Brick Roads.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Botface | Minion | Warrior | 9 | 3 | 9 |
DJ Manastorm | Minion | Mage | 10 | 8 | 8 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Infinitize the Maxitude | Ability | Mage | 2 | 0 | 0 |
Jotun, the Eternal | Minion | Demon Hunter | 5 | 4 | 5 |
The Azerite Scorpion | Minion | Rogue | 4 | 5 | 5 |
Valstann Staghelm | Minion | 6 | 3 | 6 | |
Yogg-Saron, Unleashed | Minion | 9 | 7 | 5 | |
Cheesemonger | Minion | 4 | 3 | 6 | |
Distressed Kvaldir | Minion | Death Knight | 2 | 3 | 2 |
Fate Splitter | Minion | 3 | 3 | 3 | |
Garrote | Ability | Rogue | 2 | 0 | 0 |
Gift of the Naaru | Ability | Priest | 1 | 0 | 0 |
Posse Possession | Ability | Priest | 4 | 0 | 0 |
Sinfueled Golem | Minion | 7 | 2 | 2 | |
Sinfueled Golem | Minion | 7 | 2 | 2 | |
Smokestack | Ability | Warlock | 1 | 0 | 0 |
Spitelash Siren | Minion | Mage | 4 | 2 | 5 |
Voidtouched Attendant | Minion | Priest | 1 | 1 | 3 |
Wrathspine Enchanter | Minion | Shaman | 7 | 5 | 4 |
Wretched Exile | Minion | Demon Hunter | 2 | 2 | 3 |
Conjured Arrow | Ability | Hunter | 2 | 0 | 0 |
Conjured Arrow | Ability | Hunter | 4 | 0 | 0 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Crop Rotation | Ability | Death Knight | 3 | 0 | 0 |
Death Metal Knight | Minion | Death Knight | 3 | 3 | 4 |
Down with the Ship | Ability | Death Knight | 2 | 0 | 0 |
Fel Fissure | Ability | Demon Hunter | 4 | 0 | 0 |
K'thir Ritualist | Minion | 3 | 4 | 4 | |
Pit Master | Minion | Shaman | 3 | 1 | 2 |
Pit Master | Minion | Shaman | 3 | 1 | 2 |
Potion Belt | Ability | Rogue | 2 | 0 | 0 |
Rewind | Ability | Mage | 2 | 0 | 0 |
Spirit of the Team | Minion | Demon Hunter | 2 | 0 | 3 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Asphyxiate | Ability | Death Knight | 3 | 0 | 0 |
Buff this minion and it's fckn crazy!
It should have had the inverse effect, basically you gain armor equal to its remaining health, so the farthest the opponent is from oneshotting it the less armor you gain
Yeah if a whirlwind effect goes off i want 6 armor not a measley 1 armor
this is actually not that bad
This is sad, half the class has a way to ping 1 damage while the other can easily kill it without activate the frenzy..
... this is a really cool anti-aggro card that I think people are sleeping on.