Gold Road Grunt


Card Text
Taunt
Frenzy: Gain Armor equal
to the damage taken.
Flavor Text
No, no, no, Gold Roads are very different from Yellow Brick Roads.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Vanndar Stormpike | Hero | Warrior | 0 | 0 | 30 |
Goulash Garrosh | Hero | Warrior | 0 | 0 | 30 |
Burger Uther | Hero | Paladin | 0 | 0 | 30 |
House of Rituals Gul'dan | Hero | Warlock | 0 | 0 | 30 |
The Horned Devil | Hero | 0 | 0 | 40 | |
Gluthrider Patchwerk | Hero | 0 | 0 | 60 | |
Winterflurry Kael'thas | Hero | 0 | 0 | 40 | |
Al'Akir the Whirlpool | Hero | 0 | 0 | 40 | |
Neptulon | Hero | 0 | 0 | 60 | |
K'thir Ritualist | Minion | 3 | 4 | 4 | |
Pit Master | Minion | Shaman | 3 | 1 | 2 |
Pit Master | Minion | Shaman | 3 | 1 | 2 |
Glory Chaser | Minion | Warrior | 3 | 4 | 3 |
Scrapsmith | Minion | Warrior | 3 | 2 | 4 |
Scrappy Grunt | Minion | Warrior | 3 | 2 | 4 |
Vitality Surge | Ability | Paladin | 2 | 0 | 0 |
Deliverance | Ability | Priest | 3 | 0 | 0 |
Gift of the Naaru | Ability | Priest | 1 | 0 | 0 |
Gold Road Grunt | Minion | 5 | 3 | 7 | |
Ravenous Vilefiend | Minion | Demon Hunter | 2 | 2 | 2 |
Vile Call | Ability | Demon Hunter | 3 | 0 | 0 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Battleground Battlemaster | Minion | 6 | 5 | 5 | |
Cheesemonger | Minion | 4 | 3 | 6 | |
Wickerclaw | Minion | Druid | 2 | 1 | 4 |
Voidtouched Attendant | Minion | Priest | 1 | 1 | 3 |
Garrote | Ability | Rogue | 2 | 0 | 0 |
Bleed | Ability | Rogue | 1 | 0 | 0 |
Hot Streak | Ability | Mage | 0 | 0 | 0 |
Gangplank Diver | Minion | 5 | 6 | 4 | |
Cutlass Courier | Minion | Rogue | 3 | 2 | 5 |
Queensguard | Minion | Priest | 2 | 2 | 3 |
Spitelash Siren | Minion | Mage | 5 | 2 | 6 |
Wrathspine Enchanter | Minion | Shaman | 7 | 5 | 4 |
Crimson Clergy | Minion | Priest | 1 | 1 | 3 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Huntsman Altimor | Minion | Hunter | 7 | 5 | 4 |
Sinfueled Golem | Minion | 7 | 2 | 2 | |
Sinfueled Golem | Minion | 7 | 2 | 2 |
Buff this minion and it's fckn crazy!
It should have had the inverse effect, basically you gain armor equal to its remaining health, so the farthest the opponent is from oneshotting it the less armor you gain
Yeah if a whirlwind effect goes off i want 6 armor not a measley 1 armor
this is actually not that bad
This is sad, half the class has a way to ping 1 damage while the other can easily kill it without activate the frenzy..
... this is a really cool anti-aggro card that I think people are sleeping on.