Ysera the Dreamer


Card Text
Battlecry: Add one of each Dream card to your hand.
Flavor Text
Quick! Quick! Write it down before you forget them all!
Additional Information
Comments
Posts Quoted:
Reply
Clear All Quotes
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Chaos Strike | Ability | Demon Hunter | 2 | 0 | 0 |
Blessing of Might | Ability | Paladin | 1 | 0 | 0 |
Secretkeeper | Minion | 1 | 1 | 2 | |
Young Rokara | Hero | Warrior | 0 | 0 | 30 |
Recruit Rokara | Hero | Warrior | 0 | 0 | 30 |
Rokara of the Horde | Hero | Warrior | 0 | 0 | 30 |
Venthyr Liadrin | Hero | Paladin | 0 | 0 | 30 |
Initiate Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Adept Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Trainer Kurtrus | Hero | Demon Hunter | 0 | 0 | 30 |
Continue | Ability | 0 | 0 | 0 | |
Goblin Auto-Barber | Minion | Rogue | 2 | 3 | 2 |
Junkbot | Minion | 5 | 1 | 5 | |
Enhance-o Mechano | Minion | 4 | 3 | 2 | |
Lava Shock | Ability | Shaman | 2 | 0 | 0 |
Undercity Valiant | Minion | Rogue | 2 | 3 | 2 |
Dreadscale | Minion | Hunter | 3 | 4 | 2 |
Mysterious Challenger | Minion | Paladin | 6 | 6 | 6 |
Injured Kvaldir | Minion | 1 | 2 | 4 | |
Dart Trap | Ability | Hunter | 2 | 0 | 0 |
Sacred Trial | Ability | Paladin | 1 | 0 | 0 |
Mastiff | Minion | Hunter | 1 | 1 | 1 |
Faceless Behemoth | Minion | 10 | 10 | 10 | |
Mire Keeper | Minion | Druid | 4 | 3 | 3 |
Ancient Harbinger | Minion | 6 | 4 | 6 | |
On the Hunt | Ability | Hunter | 1 | 0 | 0 |
Journey Below | Ability | Rogue | 1 | 0 | 0 |
A Light in the Darkness | Ability | Paladin | 2 | 0 | 0 |
White King | Hero | 0 | 0 | 20 | |
Ivory Knight | Minion | Paladin | 6 | 4 | 4 |
Swashburglar | Minion | Rogue | 1 | 1 | 2 |
White Pawn | Minion | 1 | 1 | 6 | |
White Rook | Minion | 3 | 2 | 6 | |
Black Bishop | Minion | 3 | 0 | 6 | |
White Queen | Minion | 7 | 4 | 6 | |
Grimestreet Protector | Minion | Paladin | 7 | 6 | 6 |
Jade Behemoth | Minion | Druid | 6 | 3 | 6 |
Drakonid Operative | Minion | Priest | 4 | 4 | 5 |
Doppelgangster | Minion | 5 | 2 | 2 | |
Doppelgangster | Minion | 5 | 2 | 2 |
delete this shit from arena. This card wins the game on the spot. Thanks!
Sooo good in control. The auto-ist of auto includes.
Fascinating change. It's actually really good if you play it now, you get a free sap immediately. But it completely dumps all other cases in which you cheated out a ysera, or a ysera appeared through random dragons, or evolve, or any of that nonsense.
Love this change.
W H Y??
I agree that making her infinitely shadowstep herself is not good (even though your turn would be "9 mana do nothing" ) and I can see why they nerfed Nightmare and awakens BUT the dream nerf is clunky, impractical and overkill, just change the text to "return a Minion,exept Ysera, to its owner's hand"
I was SO happy about this change since OG Ysera is one of my favourite cards (even tho she's quite bad as of right now) and this was going to be my day 1 craft (by that I mean after she gets removed from the core set...which she may not...but still...) without even knowing what decks I'd fit her into but now...meh....no neutral shadowstep/Better sap + less dmg on Nightmare + awakens being less efficient....just meh (don't get me wrong...She still VERY likely will be a really strong card, in standard expecially, but for me...I'm no longer that sure I'll craft her)
EDIT
As a wild player and as a (not infinite) shudderwock player I CAN see a problem with their synergy, but if that ever becomes a problem you either raise the cost of dream to 2 or raise it to 1, change the text like I suggested and raise the cost of shudder to 10
The dream cards are changed a bit. Dream is a 1 mana enemy target only, Ysera Awakens is bumped up to 3 mana, Laughing Sister went down to 2 mana, and Nightmare is +4/+4 instead of +5/+5. Emerald Drake is the same.
https://imgur.com/a/6ZLMX4N
Good changes, still super strong imho.
Mmost important thing is you can play her on turn 10 with Dream for 1 Mana Sap
Diligent Notetaker, Bluegill Warrior then Nightmare, Dream the Notetaker, Notetaker, Nightmare the Bluegill x2
They have to change Dream and Nightmare.
Or rotate/change Boar, Bluegill and cheap Chargers.
It looks like dream is enemy only now, so you can't target notetaker. Still, could sap a taunt with it, and charge for 12
I doubt they're going to keep Boar and Bluegill as is. If they keep them in the standard set at all.
I imagine charge will be limited to expensive class cards like Grom, Al'Akir and King Krush.
On point, as predicted =)
They need to revamp Lich King too!
if portals are the same this is game breakingly op
Old art was much better
A vastly improved version of the original, plus this allows for infinite loops and value. ♾
Oh man, totally forgot she can shadow step herself.
Nevermind.