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If it summons a Mana Wyrm is it a 1/3 or a 2/3?
I think it'll be a 1/3, the buff activate when the spell is cast, not after
no overload? weird.
Should have been a priest card.
I think they forgot to add the "Overload: (10)" on this.
Can this actually push shaman more towards control? Is it good enough?
Finally I don't need to use LStorm to clear tokens from Hunter, Paladin and Warlock! I will buy this one :)
Rating: Fair
New Archetype: Spell dmg Shaman? Control Shaman? Could this be fit in Midrange Shaman
For the Meta: Midrange or Control
Power Level: Weak - Summoning a 1 cost minion is pretty meh, and 1 dmg for 2 is on a card already that sees no play. It is good in that spot that Shaman is bad at though and that is against Zoo
Will it see play: That depends on how good this card is against zoo, Shaman will play a mediocre card if it helps there worst matchup
Theory Craft: Im putting Malygos and Emperor Tharussian in this deck and prolly Barnes because I don't care if it works
Fun: When I land the 2 mana 6 dmg Flamestrike of death I will enjoy it
As a card by itself, its not horrible, but with the new"lets play spells" theme of the 1 night adventure, i feel like this could be a great card to play as. "Minon", not caring who or what dies really in a lot of cases.
With spell damage this probably won't be too bad, but I dunno.
With how the 1 drop minions look, you're dealing 1 damage to everything on the board and getting a 2/1 for 2 mana. And that's not including the insane 1 drops like Tunnel Trogg, Dust Devil (Which is insane if you can ignore the Overload when it comes into play.... which by the way this does), and Injured Kvaldir.
Board clear without random damage? Surely this is a misprint? It's supposed to deal 0-1 damage, right? Kappa
Oh, I get it, they just put the RNG into a random minion spawn. Shaman AOE/RNG balance is still in check Keepo
Power Creep
"FeelsBadMan" - Arcane Explosion, 2016
Not bad at all. I've tried Arcane Explosion with spell damage in Mage, and it works really well. This is just strictly better. It also helps greatly with Shaman's inability to ping. Though I'm not sure if the meta is in a state right now for a 1/2-damage aoe to be that useful, considering Shaman already has some other decent board clears that don't require spell damage.
Well, for Mages, they get the luxury of Flamewaker . Which helps Arcane Explosion . Shamans don't.
(I'm not saying this card is bad, because it definitely is a great card.)
Another spell for Mage? Sign me Up.
I think this card has some nice potential, as Shaman would love another AOE option and it doesn't Overload.
Oh hell yes. The wait has been worth it.
Arcane Explosion cries out. "But Mage is supposed to be the best spellcaster!"