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It's an interesting card, and being a demon is a plus. It very likely won't make discardlock a thing. I'd like to see them add a warlock card that shuffles all discarded cards back into your deck.
I was thinking a bit about this card and you know what? I like it! It gives me hope!
What about playing Deathwing with raptor on the table.
Raptor summons this imp.
I think it's effect triggers only if it was on the board already, similar to Tiny Knight of Evil, see this: reddit link
Nope, it doesn't, since dead minions don't trigger abilities (unless deathrattle)^^
Nope, it happens at the same time. And even the destroy animation is played before the discard animation. And since the imp is destroyed at the very moment the hand is is discarded, it shouldn't trigger. Technically. But we will see, what blizzard has to say^^
Warlock impossible dream!!!
Turn 1 Malchezaar's Imp
Turn 2 Renounce Darkness
Turn 3 ASTRAL COMMUNION -> discard cards, draw more + 10 mana to play with :)
This might create a super aggro warlock deck, that's not quite like zoo where it focuses less on early game board control, and more on playing over-stated cards with discard effects such as succubus or doomguard, and hitting face. J-man's Fist and soulfires might be added for additional control and can double as burst near the end.
turn 1The Coin 2 Malchezaar's Imps, turn 2 Darkshire Librarian = discard 1 draw 2 cards.
Dobby?
The problem with discard system is that who wants to lose his cards for a small effect, if the discard was something like (put a card from your hand at the end of your deck) then it would be okay
It is like Warlock's Northshire Cleric but i still don't think discard deck won't be viable for now.
Prince Malchezaar: 7 mana 7/7 Battlecry: Shuffle all discarded cards back to your deck.
Just guessing...
This is one of the most interesting cards I have seen in a long time. New tunnel trogg?
add cards that allow you to choose what card to discard. people will play discardlock.
problem solved
I think this card should read "When you discard a card, shuffle it into your deck instead."
I think discarding cards is a fine mechanic. but if warlocks discard a card on turn 2-3-4 and this thing is still alive. they are down 6 cards from there deck so they will lose any fatigue match.
Considering you can get a 2 mana 4/3, discard a card (Draw a card) or a 3/2 grows when you discard, I don't think Fatigue is going to matter much.
Power Overwhelming, the cheap high power minions, Fist of Jaraxiss, I don't think a Madness deck will really be that slow if it gets a tiny amount of more support.
this card is waaaay less good than people are making it out to be. The only decent discard card is Soulfire and now now, before you scream Doomguard at me, the doomguard isn't really a discard card because you never play it when you have 2 cards in hand unless you're killing them that turn. The value you lose isn't worth it. The only thing I see noteworthy about this card is that it's 1 mana and can be chosen from Dark Peddler. It is a 1 mana 1 3 which is noteworthy, but it's basically a vanilla stat'ed minion and dont know if it's good enough to be played in zoo. I would say that it'd be fun to put in a discard deck, but trust me, that deck is the least fun deck you can make (i've tried it). There's soooo much RNG involved with that theme that you get extremely frustrated when it doesn't go your way. Nothing's worse than losing to someone who makes constant missplays just because you lost a 50 50 which is what happens, well 50% of the time lol.
you know how we all thought overload had no real advantage? then we got Tunnel Trogg and Flamewreathed Faceless. I'm not saying we will get something as broken, but I am saying two cards is all it takes too make any kind of deck viable
Damn just chuck this into zoo and add your Doomguard, Darkshire Librarian, and Soulfire and you're all good wow
With a 1/3 statline I don't see how this can be bad?