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Sure, but I don't know how that affects the scenario above
What if it summon C'Thun ? Which C'Thun will be buffed?
C'Thun should be 1/1, but if you buff C'thun with Beckoner of Evil, for example, it will turn into a 3/3.If you play Shadowcaster on C'Thun, you get a 1/1 C'Thun to your hand, if you buff C'thun with Beckoner of Evil while it's in your hand or battlefield, it turns into a 3/3.Edit: I just noticed I miss understood the question, both C'Thuns get buffed.
....... MUHAHHAHAHAHAHAHAHAHAHHA ~ Lord Jaraxxus
Interesting question I find very pertinent in the light of what happened to me the other day in the stormwind brawl.
Having buffed C'Thun up to be a 36/36 or something, I played it only to see it silenced back to a 6/6 on the next turn by the AI. However, when I shadowstepped it back into my hand, it went back to be a 36/36.
I would say that so long as your 1/1 copy of C'Thun remains on the board, it will not get synched with the "theoretical C'Thun" that pops up every time you drop a minion buffing it, all the while receiving every c'thun related buffs you may play subsequently. If it somehow gets back to your hand, logically, you should get a brand new copy of C'Thun that will align with all the buffs you mustered during the game, thus leaving you with two identically buffed c'thuns.
Mother of RNG!
i only see one problem. doomsayer barne is obviously a auto include in every deck just no more doomsayer since its the only powerful negative affecting mininion
It is OP all right.Look at the possibilities it can summon yogg or n'zoth. shadowstepping the 1/1 copy could be really powerful because it's like if you get a yogg for 0 mana to squeeze u out of any situation, same applies for n'zoth . I'll be suprised if i don't see it in constructed decks
Thank you!
His point was that you can return it to your hand in some manner though to guarantee having at least one copy and if the game drags out long enough, having the ability to play two.
he didnt wanna use yogg nzoth ... battlecry by Barnes . he mean if it happens , u can bring it to your hand for further cheap use of them
Not how it works. 1-1 10 drops will cost 8 not 0 if shadow stepped.
This card in a rogue deck with MALYGOS and DEATHWING DRAGONLORD :)
if you draw the MALYGOS before you can copy him just copy the DEATHWING DRAGONLORD insted and get him from your hand :)
Gang up barnes. Shadowstep several times. Get 5 malygos and win with one eviscerate.
Or get unlucky and get Barnes several times xD
This thing is at very least 3/4+1/1, which is good statline. But in right deck, you can have like ~25-40% odds of getting something really broken.
I would totally put this thing in my heavy ramp druid deck I already have, with yshaarj, aviana, ragnaros, emperor thaurissan and a bunch of taunts.
When it hit yshaarj on t4, and it puts 6/8 taunt on the field - it's the game.
When it hits aviana and I have some mana to put huge minions on the board - it's the game.
When it miss, I have 3/4 and 1/1 taunt, which is totally acceptable for 4.
Is it just me or all of these new legendaries feel lackluster at best?
This card is seriously op. I wonder if people already realized it. There are bunch of already existent deathrattle deck lists which have ~30% chance to get a serious advantage from 1/1 Tirion/Sylvanas/Ragnaros/Ysera/Cairne/Malygos/InfestedTauren/TwilightSummoner, etc. on turn 4. If you tweak a deck you'll see that the chance for a game swing is not that low but actualy pretty high.
It should be VERY good in n'zoth hunter. The possibility of pulling Highmane's deathrattle on turn 4 is just ridiculous. Also complementing nicely a turn 5 huhuran play. The new hunter 2 drop Kindly Grandmother is also a great target for this one. Infested tauren is also a great. I think most hunters can swap one infested wolf with this new legendary without any regret. That +1 health matters vs warrior a lot. And the effect is just gr8
I'm almost sure guys this will be played in almost every deck. The difference between Herald Volazj and this is very significant. For Volazj you need first to play a good, high cost minion, then you need it to survive a turn. But this one just plays that copy for free on turn 4!
It's OP!