Mind Control
Card Text
Take control of an enemy minion.
Flavor Text
Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
Take control of an enemy minion.
Nominated as "Spell Most Likely to Make Your Opponent Punch the Wall."
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Fuck this card.
Vanilla test
This card can be a 1/1 or a 30/30, depending on what minion you take control of.
However, most minions do not have great than 10 attack or defense, meaning this card is usually a bad trade. But, this is evened out by the fact that it allows you to have cards that are not in your class.
It could be called Balanced by the vanilla test, though it must be used appropriately to be called this.
You're getting it all wrong. In theory, for 10 mana, you're not just getting a minion but destroying an enemy minion as well.
So let's see, basic removal costs 5 mana. (Assassinate) That means five mana, for removing enemy's minion and then five more for you getting that minion, which means that if the minion you get is anything better than a five cost minion it's a good trade.
TL;DR: If the minion you take control of is anything better than a 5/5 it will be a good trade.
You forgot to double. It gives you the minion AND takes away the opponents. If you take an 8 mana cost card that is equivalent vanilla value of 16 mana + 1 extra card. It's really hard to lose value on this card.
Nasty
This card is great to make your opponent angry.
I love this card. Possibly my favourite Priest card. Second only to Auchenai Circle combos :)
This card can be pretty good in some desperate situations, but its really not that great, especially if they're another priest and they Mind Controlit back XD. Personally, I think it should have maybe another effect, like and 'give it +2/+2, give it taunt, etc.', because this pretty much ends your 10th or later turn, and in late game, the cards you play then can be pretty crucial.
this card is so op
*Punches the wall*
I just love the flavor text in this one, and I'd go as far as saying this card is not only nominated, it's probably the winner in that category hehe. Great one for Priest control decks. Just love it!
nah. Flamestrike is the winner in that category
The most nerdiest thing written on the internet.
Blizzard need to work on the cards descriptions. A spell that doesnt trigger the secret "counter spell" is just broken. Found that out having a Ethereal Arcanist with 15/15 stolen with counter spell active.
this is being changed to 10 mana from blizzard's last post.
This card isn't strong enough. It should allow priests to keep their opponents cards permanently.