Hammer of the Naaru
Card Text
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Flavor Text
The naaru wasn't using it. It doesn't have arms.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Bulwark of Azzinoth | Weapon | Warrior | 3 | 1 | 4 |
Counterfeit Blade | Weapon | Rogue | 4 | 4 | 2 |
Hammer of the Naaru | Weapon | Paladin | 6 | 3 | 3 |
Hammer of the Naaru | Weapon | Paladin | 6 | 3 | 3 |
Mana Giant | Minion | Mage | 8 | 8 | 8 |
Warglaives of Azzinoth | Weapon | Demon Hunter | 5 | 3 | 3 |
Warglaives of Azzinoth | Weapon | Demon Hunter | 5 | 3 | 4 |
Warglaives of Azzinoth | Weapon | Demon Hunter | 5 | 3 | 3 |
Warglaives of Azzinoth | Weapon | Demon Hunter | 5 | 3 | 3 |
Auctionhouse Gavel | Weapon | Shaman | 2 | 2 | 2 |
Nature Studies | Ability | Druid | 1 | 0 | 0 |
Nature Studies | Ability | Druid | 1 | 0 | 0 |
Nature Studies | Ability | Druid | 1 | 0 | 0 |
Dragon Affinity | Hero Power | Mage | 0 | 0 | 0 |
Flame Affinity | Hero Power | Mage | 0 | 0 | 0 |
Galakrond's Malice | Hero Power | Warlock | 2 | 0 | 0 |
Grave Moss | Ability | 0 | 0 | 0 | |
Gronnic Strength | Hero Power | Hunter | 0 | 0 | 0 |
Icecap | Ability | 0 | 0 | 0 | |
Icecap | Ability | 0 | 0 | 0 | |
Icecap | Ability | 0 | 0 | 0 | |
Kingsblood | Ability | 0 | 0 | 0 | |
Mana Giant | Minion | Mage | 10 | 10 | 10 |
Rakanishu | Hero | Mage | 0 | 0 | 30 |
Siamat's Wind | Ability | 0 | 0 | 0 | |
Stormrage | Hero Power | Shaman | 3 | 0 | 0 |
Sungrass | Ability | 0 | 0 | 0 | |
Sword of a Thousand Truths | Weapon | 10 | 15 | 3 | |
The Coin | Ability | 0 | 0 | 0 | |
Undercover Mole | Minion | Rogue | 1 | 2 | 3 |
Overall solid card.
Power creep stone?
Every paladin player spending 800 dust right there
I did. Worth
Absolute insane value card. Pretty much a confirmed 100 for arena.
Really good for N'Zoth.
Nice catch! Yeah you want your ressurected minions to all have either rush, charge, or taunt.
Ah true. I didn't even think of this for N'Zoth. I'm kinda trying to think of what cards would be really solid to pull with him. Darkmoon Rabbit for one, the elemental from this, maybe Imprisoned Vilefiend for Demon, Gyrocopter or Safeguard for Mech, most of the big dragons for... well, dragons.
I really think that Paladin is strong with N'Zoth, we just need some class card generations other than the Crusader.