April 2016 Card Nerf
It was announced on April 20th, 2016 that Ancient of Lore would receive a nerf.
- Card draw reduced to 1 card, down from 2.
Quote from BlizzardDrawing cards is powerful in Hearthstone, and Ancient of Lore easily found its way into nearly every popular Druid deck. We’d like Druid players to feel that other cards can compete with Ancient of Lore, so we’ve reduced the number of cards drawn from 2 to 1.
TO SMALL INDIE COMPANY
Compare this unnerfed version to the new OP spell//Infestation.
Why? Blizzard Why? Why printed that op spell instead of unnerfing this???
The reason you nerfed this card was this
"Drawing cards is powerful in Hearthstone, and Ancient of Lore easily found its way into nearly every popular Druid deck. We’d like Druid players to feel that other cards can compete with Ancient of Lore, so we’ve reduced the number of cards drawn from 2 to 1." right??
You said drawing card is to powerful in HS?? and What've you done with the infestation?? Is this some kind of contrast or something?
by increasing 3 mana you draw additional 4 card??and 5 armors(Most like heal 5 compared to Ancient of lore but better than healing)????
and you get both effect without using Fandral synegy. This is so ridiculous.
SO NERF THAT CARD AND UNNERF THIS CARD NOW OR SOON, PLS
Free Novice Engineer
Common Darkshire Alchemist
They both really never see play, so R.I.P the nerf. Even isn't worth it with Fandral Staghelm
Unnerf This card pls and move it to Hall of fame .. no1 plays this card anymore .. it was me favourite ..:/
I remember when I used to have this card in golden. It just looks so nice... Its a shame I had to disenchant it after the nerf. I wish they would add this card and Keeper of the Grove to the Hall of Fame.
Bring back the old AoL Blizzard!
Ah my beloved Ancient of Lore i will always keep you in my collection.
In order to understand how good was this card pre nerf i have to explain/tell few things.
First off druid is class that has the best class minions and is absolutely reliant on them because of not great board clears and proper hard removals. It used to draw 2 cards instead of 1. Card draw mechanic is most of the time tempo lose, however getting a 5/5 body while drawing 2 cards lets you keep up on the board and not lose too much tempo. Healing on this one is solid but not as relevant (it was used as much as 10/5 on Ancient of War). Now that it draws only 1 card it is just weak. 6 mana along with this would be rightful.
It was strong in Force of Nature + Savage Roar for obvious reason, however FoN is nerfed.
The nerf on this one makes no sense to me and you should also take in consideration that this is epic rarity card also.
Pure disgrace!
how is 7 mana 5/5 draw a card supposed to be viable!? 5/5 is a body easily killed by a 5 drop (for example a Pit Fighter) and it provides almost no tempo advantage at all! at 2 cards it was maybe slightly op but if it was 6 mana it would be MUCH better. also 5 health isn't a big deal (for example healbot does a way better job for its cost and stats)
Never opened this card when it was in every druid deck. Obviously now that it's useless, I opened 2 in less than 2weeks. :S
Yeah, I know what you feel. I got three of them (1 golden) during last month...
You know Blizzard there are many ways to nerf a card but you always choose the worst way...You can change something and make it worse while you change at the same time something else on a card to make it better...If you didnt want this card to have the potential to draw 2 cards you could simply change it to one card draw like you did (a bad thing) and at the same time reduce its cost by (1) to make it 6 mana (a good thing) , so the nerf would be balanced...but hell no , lets just ruin a classic set epic card because drawing 2 cards is too good...!So what about making Azure Drake 6 mana cause it sees a lot of play? Actually that was a troll suggestion but i m pretty sure if Blizzard ever see this , will say "Yeah thats a good suggestion , lets ruin Azure Drake , many players use it so it needs a nerf"
Free Novice Engineer - 2 Mana 1/1
Free Gnomish Inventor - 4 Mana 2/4 (which is slightly same as 3/3)
Rare Azure Drake - 5 Mana 4/4 with Spell Damage+1
Epic Ancient of Lore- 7 Mana 5/5 with alternative of 5 Heal.
Blizzard's math. Make it 6.
Agreed. Now Azure Drake is light years better than Ancient of Lore. For 2 mana you get a +1/+1 stat boost *wow*. The fact that Ancient of Lore is a class card is even more sad.
To the ground! Will never see competitive play again i wager.
Preach
While I can understand the reason behind the nerf the mana cost should be reduced to 6 to be playable competitively.
2 card draw was too much service. Arcane Intellect is 2x draw but that spell only provides draw others are nothing (except, good effect is Mana Wyrm buff) actual card compression is only 1 card. Old Ancient of Lore is 5/5 body and draw 2 card result is 3 card compression that's too crazy.
Annnnd dusted
Don't fear, IT is STILL very PLAYABLE in Fandral Staghelm + Naga Sea Witch druid decks!
R.I.P Ancient of Lore
I remember when I started playing hearthstone, this card was the first Golden Epic I opened in a pack. That made me play druid 'til I have it golden. I loved its effect so much and I only had 1 copy that I would bounce it with Young Brewmaster to either draw 2 cards or heal for 5. May you still be viable again.