Card Clarifications
- Yogg's Battlecry effects all potential targets, including your own hero. (Source)
- Yogg is able to hit himself with the spells cast. If he dies during the Battlecry, it will still continue. (Source)
- This is no longer the case. If Yogg kills himself, the spells stop.
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ummm... pay to win beginners who netdecked a control warrior deck?
Quick look at that sentence:
Definition of Hearthstone and every fucking cardgame. Free to player who netdecked a control warrior deck would be worse. So invalid.
So this means they have no experience with the deck or game. Sure, makes sense, but partially irrelevant. Moving on.
This is all your post needed to say to prove your point. You could've just said, "Control Warrior usually lasts past turn 10" and I'd have been like, "Oh. Right. No shit it does. Mah-bad" And the conversation would've ended. No need to insult those who pay, or those who have no experience.
Overall, my earlier comment was that if you're scared about Yogg Saron, just play an aggro deck and kill them quicker.
Lol, I would like to see every card with card clarifications expanded like this.
Imagine seeing this in the actual game, lmao
When you expect something nice from Blizzard, a powerful card that sinergyzes with your deck or can affect the board imediately, they give you this shit.
So fucking disapointed. It's not even a 50/50, you can lose the game just by playing this card. ''Old Gods'', more like to Old Garbage.
I feel like its worth mentioning that King Mukla's bananas, Spare Parts, toxins, The Coin, the Map to the Golden Monkey, Arch-Thief Rafaam's Battlecry, Ysera's dreams, and any other spell from Lorewalker Cho, Cabalist's Tome, Spellslinger or Archmage Antonidas count towards his number of spells.
I am truly hyped for this card, regardless of how good it is. I joined HS to have fun, and fun I shall have!
EDIT: Oh, and Trade Prince Gallywix helps too, both with his coins and the spells he duplicates
More spells doesn't equal better with this card. Unless you're going for pure fun, about 8 spells gives you insane value while minimizing the chance of it backfiring horribly.
yea 7 pyroblasts squirting everywhere and the last one is a tree of life
#useless
Well, casting 10 to 15 spells, and then triggering Bran Bronzebeard to have 20 to 30 spells will simply end the game. You might not win, but the game will end. Either a win, loss, draw, or just outright force the opponent to concede because he'll take 20 minutes casting 48 spells. It is funny, but it is an equally viable win condition, IMO. By turn 10, I don't want my opponent playing C'Thun or Nazaroth, resummoning deathrattles or just exploding my face and board for 15x2. So I'm not totally sure, but I fear that 8 spells is definitely not enough value, as some will fizzle, but still count, and others can just hurt you. The more triggers, the better, IMO.
That moment when you get Charge (Yogg-Saron, Hope's End) > Seal of Light > Rockbiter Weapon (Hero) > Tinker's Sharpsword Oil > Power Overwhelming > Dark Wispers (Buffs Yoggy) > Blessed Champion (Sauron)
... but you've already missed the end of your turn because it also played ...
Healing Wave (Joust), Avenging Wrath, Tree of Life, Enter the Coliseum, Brawl, Lay on Hands
(Any more long animations we can think of?)
You can send the attack order as soon as it gains Charge, though it wouldn't resolve until the Battlecry does. Interestingly though, you'd see a skull on your opponent's face even before all those buffs get played if the attack were to kill them.
What's even worse is that Yogg can cast these slow animations multiple times. Could lead to a really boring game when multiple brawls or enter the coliseums go off with no new results.
Seems pretty fun in miracle rogue.......
This card is similar to Deathwing in a way.
Hold this card until the situation is grim
Close your eyes and YOLO it out
Open your eyes
deathwing is actually good when you're losing. this card is not
Reminds me of Blingtron 3000. It has weak stats for its mana and helps your opponent 50% of the time. Might be fun for some tavern brawls though
The dream would be that you play this with 3 spells I. Your hand and yogg plays 3 Pyroblasts to the opponents face...
the chance that that happens is extremely low but it would be insane if it did
I wonder if this only chooses randomly from targets you could choose, or if it can choose any target.
For example, consecrate only targets your opponent's board. Flame cannon targets a random enemy minion, etc. If it chooses from what you could target, it becomes marginally better...but still really bad.
I only thought of this now...What if once you play Yogg-Saron...the first thing he does is...Shadow Step himself and flood everything in madness...and no one loses yet. Double the fun Kreygasm