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Add one simple "The" to it and its name would be legend worthy :D
i see what you did there :D
Totem shaman will be actually legit. OMG.
ALL HAIL TOTEM SHAMAN, DESTROYER OF THE MIDGAME!
I love this card, but the name is quite lame imo
Doesn't do face damage? bad card
The aggro hate is real :D
Have you guys noticed the "card name" ?
its a little strange but i think its accurate. whats your opposition to it?
Totaly honest. The name pal, sounds like calling the card a dick..... + how do u call it when you gonna play it lol, it's not even a name "thing from below" that's really weird.
I'm proud to say your concern hadn't even crossed my mind and I am an older teenager.
I'm proud to say your concern hadn't even crossed my mind and I am a younger teenager.
I like how versatile it is - if you have 1 extra mana when you want to play Thing from Below you can still hero power first.
I don't think it will be too uncommon to see a starting sequence like this, which only requires 2 cards in hand (+coin) for you to decide to go for it.
T1: The Coin, Totemic Call
T2: Totem Golem
T3: Totemic Call
T4: Totemic Call, Thing from Below
That's actually not too bad. You only really skip one minion (T3), but end with a 3/4 and a 5/5 Taunt by Turn 4.
-That's decent in itself, but you also get an additional 3 other random hero power totems as well.
this sequence is under the assumption that the opponent will not act for 4 turns, which is very unlikely.
This Thing (from below) could actually be good in an inspire shaman.
really really good card. Sadly, I'm going to say this will probably be an auto include in EVERY shaman deck, so it loses a bit of flavor. No idea what the hell this "thing" has to do with totems LOL
because they're taking out sludge belchers in standard, and this is an arguably better sludge belcher at 5 mana anyway, and this on average will be 4 mana or less, so it's really good. Shaman in general is a very grindy class, so any decent taunts and healing cards are really good in shaman and have more of an impact than in other classes.
Good card. Will be shaman's staple. Most likely playable at turn 4.
Nope.
Knight of the Wild as it should have been to be considered playable.
This card is clearly better.
It doesnt require u to have the card in hand while you summon totems for this to work and you dont have to play crappy totems to make this work. It has synergy with hero power.
Turn 2: Totem Golem or hero power.
Turn 3 : hero power or any other totem/totem generating card like Tuskarr Totemic
Turn 4: Thing from Below or you cn even coin him if you played 2 Totem Golem back to back on turn 2 and 3.
Doesnt seem gamebreaking if played on curve at 4 mana. Later in the game it can become a 0 mana 5/5 though.
Its an okey card, id prefer him a bit fatter in mana cost and stats to truly capitalize on his reduction effect in later turns.
The fact that has even taunt makes it a very strong candidate to make his way into shaman decks.