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This is a class card tho. Warlocks have had access 4 mana 4/10 since beginning of game, and that was consistently on turn 4, and a neutral card. So no power creep if you ask me.
Really nice :
OMG! It's Chillwind Yeti!
Lore Error : The Klaxxi serves Y'shaarj not C'thun :3
Only after the empire was split between the 3 there are now.
Looks like a solid and fun card! :)
I see what you did there Blizzard! Everyone will disenchant Nerub'ar Weblord before standard comes out, because of your new patch, but that card will be great in stopping C'Thun. You're sneaky, very sneaky Blizzard...
I´m so super excited about this card. my post is a video-post I hope that is ok. If not I highly appologize for posting the link here. It was just too much to type it.
https://youtu.be/qdmCjMuYATQ
The most OP opening that doesn't require two of any card is probably getting coin and playing:
T1: Innervate + Twilight Elder (who survives your opponent's turn)
T2: Beckoner of Evil
T3: Coin + Klaxxi Amber-Weaver
It's a good thing Flamecannon is going out of standard since it would be the only thing to efficiently counter this combo.
heroic charge and soul fire would counter it too. A 1 drop into a weapon/removal spell would also do it.
As a F2P player, this set looks pretty exciting so far
Seem that a lot of people think that this card is only good if you can activate it on turn 4.Is not that hard to do it on average you may be able to do it 50% of the time.To me the potential of this card is that it can be a 4/10 on turn 4 or a yeti, not bad, but it pretty much is a 4/10 in any other stage of the game.So the first one you play may or not may be a 4 man 4/10 but the second one is allways going to activate.A really flexible card.
Yeah. It's ridiculous how well it stands up against Earth Shock though.
yeah in a slot of ways its much stronger than Twilight Drake. We might be seeing C'thruid deck!
Hey, why does this card synergize with C'thun instead of Y'shaarj? The Klaxxi don't serve C'thun.
Lore nerds, now we riot!
I hope someone gets fired for that blunder
It's because there will be no cards synergizing with Y'Shaarj, at least not as directly as with C'Thun. Only C'Thun has followers in this way.
Also, while the main god of the Mantid is Y'Shaarj, they also serve the Old Gods in general... so eh.
http://us.battle.net/hearthstone/en/forum/topic/20742814586#11
A 4 mana 4/5 99% of the time, this card has basically been print for Trolden/Rage Orc videos, waiting for it to be a 4/10 or 4/15 (Brann) on turn 4(ish). Some dubstep or Undertale soundtrack in the background. Add some meme or MLG sound. Good joke. Everybody laugh.
I think you misunderstand how truly easy it is to buff C'Thun...if you played a MINIMUM of two Beckoner of Evil then this cards battlecry will activate...it's really that simple...
This card will be consistently a turn 4 4/10. If you can't manage to activate it then you are playing horribly, considering 16 cards buff C'Thun...