Runic Carvings
Card Text
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Flavor Text
"That totem was beautiful… and you runed it!"
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Galakrond, the Wretched | Playable Hero | Warlock | 7 | 0 | 30 |
Galakrond, the Nightmare | Playable Hero | Rogue | 7 | 0 | 30 |
Galakrond, the Tempest | Playable Hero | Shaman | 7 | 0 | 30 |
Galakrond, the Unbreakable | Playable Hero | Warrior | 7 | 0 | 30 |
Galakrond, the Unspeakable | Playable Hero | Priest | 7 | 0 | 30 |
The Amazing Reno | Playable Hero | Mage | 10 | 0 | 30 |
Be Our Guest | Hero Power | 0 | 0 | 0 | |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
Zap Cannon | Hero Power | Warrior | 2 | 0 | 0 |
Blast Shield | Hero Power | Warrior | 2 | 0 | 0 |
KABOOM! | Hero Power | Warrior | 2 | 0 | 0 |
Delivery Drone | Hero Power | Warrior | 2 | 0 | 0 |
Duality | Hero Power | 0 | 0 | 0 | |
Stormsurge | Hero Power | 0 | 0 | 0 | |
Ancient Blades | Hero Power | Rogue | 2 | 0 | 0 |
Ascendant Scroll | Hero Power | Mage | 2 | 0 | 0 |
Blade Tempest | Hero Power | Rogue | 1 | 0 | 0 |
??? | Hero Power | 1 | 0 | 0 | |
Move | Hero Power | 0 | 0 | 0 | |
??? | Hero Power | 0 | 0 | 0 | |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
Big Red Button | Hero Power | Warrior | 2 | 0 | 0 |
??? | Hero Power | 0 | 0 | 0 | |
Snake on a Stick | Weapon | 1 | 2 | 4 | |
Electrified Spear | Weapon | 3 | 3 | 2 | |
Scrapmetal Battleaxe | Weapon | 2 | 3 | 2 | |
Improvised Flamethrower | Weapon | 2 | 3 | 2 | |
Felfire Flamberge | Weapon | 3 | 3 | 3 | |
Augmented Auto-Mace | Weapon | 4 | 3 | 4 | |
Whizzing Buzzer | Weapon | 4 | 3 | 4 | |
Board with a Nail in It | Weapon | 1 | 4 | 2 | |
Sharp Fork | Weapon | Rogue | 3 | 3 | 2 |
Obsidian Shard | Weapon | Rogue | 4 | 3 | 3 |
Ice Breaker | Weapon | Shaman | 3 | 1 | 3 |
Champion's Maul | Weapon | Paladin | 3 | 2 | 2 |
Sacred Maul | Weapon | Paladin | 3 | 2 | 2 |
Blessed Maul | Weapon | Paladin | 3 | 2 | 2 |
Purifier's Maul | Weapon | Paladin | 3 | 2 | 2 |
Mirage Blade | Weapon | Rogue | 2 | 3 | 2 |
Doomhammer | Weapon | Shaman | 5 | 2 | 8 |
After reading it a couple more times and thinking about it.
I think it does the following, as it's the best of both worlds: 6 mana summon 4 2/2 treants with rush.
You could be right there. Didn't think about it that way. Honestly, with Blizzard, you never know.
With Ossirian Tear active, does this summon 4 treants?
Based on my understanding of the card and hearthstone's mechanics, I would say that with Ossirian Tear, you would have to spend 8 mana; summon the first 4 treants without rush, then summon another 3 (maxing your board space) with rush. The wording isn't perfectly clear, but that's my best guess for how it will work. Cannot confirm.
I think you would have to be right. If you played this with Keeper Stalladris, surely it would give you one card that reads "Summon 4 2/2 Treant Totems." And another card that would read "Overload: (2) Summon 4 2/2 Treant Totems with Rush."
Turn 1 - Coin, Lightning Bloom x 2, Runic Carvings, Totemic Might or Totemic Surge or both = Creature on board 3 times 2/2 or 4/2 or 6/2 or 4/4 or 2/4 or 2/6 depend on what you drew.
Turn 2 - Nothing, you are overload for 6 mana. Yet you can attack for 6/12/18 damage.
and it is totems for shaman extra spice. it is a problematic card.
This is incredible tempo for treant druids in wild, and like a TON more synergistic Rain of Toads in totem shaman. 14/10 card.