Rumbling Elemental
Card Text
After you play a Battlecry minion, deal 2 damage to a random enemy.
Flavor Text
He's a very hungry elemental.
Card Sounds
After you play a Battlecry minion, deal 2 damage to a random enemy.
He's a very hungry elemental.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
Crowd Favorite battlecry shaman confrimed
Might work better with Questing Adventurer. The only downside is that QA starts of as a 3 drop 2/2 and Crowd Favorite is a 4 drop 4/4
Stats on this one are actually not bad, because effect is similar to Knife Juggler's effect. And it seems to have enough health to stay on board for multiple turns.
I really like this idea.
Cabal like dis
Pirate Shaman, anyone?
does overlord counts as a batlecry
are you retarded
so garbage...
Played with coin will be great, without it, well we should see and decide.
I think this cards effect comes into play too late to make a difference and late game is definitely not shamans weakness.
is the "2 damage to random enemy" better or worse than the flamewaker effect?
It's much worse for so many reasons. First of all, there's no advantage in bunching up the dmg into single targets, by splitting like Waker you can clear many 1hp tokens but your still doing the same amount of dmg and have LESS chance that your dmg will go face when you don't want it to. But that aside, Flamewaker is only as good as it is because you can play it and get a bunch of procs off in the same turn with cheap spells and Apprentice. You'll never be able to get as many procs with Rumbling because battlecry cards are more expensive AND this card is 4mana instead of Flamewakers 3, which means you'll have to wait later into the game for an ability that you'd prefer to see earlier than later. Lastly, 2/6 for 4mana is inferior to 2/4 for 3mana. This card will not see play unless Blizzard prints 0mana battlecry minions.
Exactly.
Well, honestly, it could go either way depending on what kind of situation you're in. In the end though, they both deal 2 damage if a certain condition is met. I would still prefer this new shaman since it has a body of 2/6. Not easily destroyed compared to mage's 2/4. But again, this new card cost 1 more mana than flamewaker. So it could be better OR worse
Turns out 9 times out of 10 when you play this on turn 4 it lives til turn 5
I can't tell if this is good or bad. One battlecry minion Shaman plays(that are good) is a 3 drop, so 1 turn earlier and the other one is a 6 drop, so 2 turns after. I guess there is a 4 drop as well, but it's not played a lot. Perhaps more now. So it's hard to say when to play it. It has a big body though so perhaps it can survive.
Yeah that would be "the" card to make a perfect curve when including this card. I guess it'll be good if the ladder consists of heavy aggro decks.
http://imgur.com/Ywaikxp
I think shaman needs something op like this but i wouldnt like to give it overload (1) cuz next turn your fire eli would be locked. I guess it would be still fine as a 3/4. What do you think?
Actually there is a mistake it wants to say "into 2 random ENEMY minions".